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OMG...wow this game looks really cool now...I mean really co
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Default OMG...wow this game looks really cool now...I mean really co - 06-07-2003, 11:34 PM

REALLY REALLY COOL!!!

http://www.gamespot.com/pc/strategy/rom ... media.html

Gamspot exclusive trailer. CLick on trailer 2 although you need to dl kontiki download manager, its nothing of a trouble really. Really worth it inma opinion.

ed: ed: cool:
  
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Default 06-07-2003, 11:50 PM

u like space: above and beyond?

I played something like that butit sucked, 50 guys vs 400 guys like chess lol
  
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Default 06-08-2003, 12:00 AM

yeah Rome: Total War looks fricking awesome, whats the release date, BTW??
  
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Default 06-08-2003, 12:05 AM

Late 2003.
  
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Default 06-08-2003, 12:25 AM

Quote:
Originally Posted by newt
u like space: above and beyond?

I played something like that but
it sucked, 50 guys vs 400 guys like chess lol
Yes I'm a fan of Space Above and Beyond....well I used to be when they showed it on TV and I still like it now.

As for this game, this will be realyl different from the other game you played. This will be like the Half-life 2 of strategy games.
  
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Default 06-08-2003, 08:40 AM

[quote:c14c2]
Rome: Total War will feature expansive outdoor areas for its massive battles, just like the previous games. However, the new game will feature an enhanced 3D engine that will render individual units that will have their own animations and will even square off individually against enemy soldiers, rather than stand in formation and wave their swords around in the general direction of their enemies. The game's updated graphics engine will represent actual features of your holdings in true 3D--if you've invested in agriculture, you'll have grassy fields in and around your cities, fields that can get trampled by squadrons of Carthaginian elephant riders. Rome: Total War will let you play as one of many historically modeled political factions, including Hannibal's Carthaginian armies, the barbarian hordes of Gaul, and numerous political factions within Rome, such as Julius Caesar and his supporters, or the retinue of the renowned general Scipio Africanus. In any case, the developers at Creative Assembly have stated that with Rome: Total War, they'll attempt to create truly enormous and cinematic battles. The new game will even feature scripted strategic AI for its historical campaign battles that will mimic the tactics used in some of the greatest battles in the ancient world.

However, the developers have also stated their intention to make the game more attractive for new players. To that end, Rome: Total will feature a revised interface that can be controlled entirely with your mouse. In addition, the game's strategic mode will take place on an all-new 3D map that can be zoomed in on to view your pieces and your cities in full 3D. You'll be able to build huge cities with different architecture (the architecture in Greek and Roman cities will favor pillars and arches, for instance) and zoom in on them to view your citizens as they go about their daily business. If you've ruled your holdings like a tyrant and caused your citizens to revolt, you'll see them lighting fires and rioting in the street. If you've built a coliseum to amuse your citizens, you'll be able to watch the actual gladiatorial matches in action.

Of course, the game was named "Total War" for a reason. Rome: Total War will let you recruit armies composed of soldiers entirely unique to your faction--siding with one of the Roman factions may let you recruit legionnaires or praetorians, siding with the Greeks will let you recruit hoplites, and so on. Just like in the previous Total War games, you'll need to carefully choose your troop types and formations in order to succeed. You'll want to look for opportunities to lower their morale, possibly by pulverizing them with artillery or another powerful unit (like war elephants, which will crash right through infantry ranks and toss enemy soldiers into the air). You'll also be able to demoralize your enemies by defeating their commanding officer--the game will actually render a different-looking character model on the battlefield for each commander. These powerful units will make for critical targets, as they'll not only let you issue specific formation orders to your battalions, but they'll also grant various bonuses (such as morale) to nearby friendly troops.

[/quote:c14c2]
  
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Default 06-08-2003, 09:01 AM

that vid rawks cool:
  
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Default 06-08-2003, 11:09 AM

I cant wait for this game. Start calling me Nero. I want to burn my own cities while playing the violin.
  
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Default 06-08-2003, 08:34 PM

rome total war is gonna be gay compared to ground control 2. in gc you have all those features of rome plus u get to order your troops into bunkers/ pillboxes/etc and tell them to fire from inside which provides cover. the graphics are better in gc2 also, the design is way better too. unlike stupid ancietn wepaon and stupid sword play.
  
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Default 06-08-2003, 08:35 PM

What the hell is GC? Never heard of it.
  
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Default 06-08-2003, 08:59 PM

it's ground control 2. the game that'll ultimately pwn your life.
  
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Default 06-08-2003, 09:03 PM

what the hell is GC?
  
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Default 06-08-2003, 10:58 PM

Germ I think GC2 is a RTS. R:TW is quite from being a RTS. Still R:TW will r0x0r you.
  
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Default 06-08-2003, 11:16 PM

gc2 will still pwn your soul
  
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Default 06-08-2003, 11:28 PM

sorry typo. R:TW is quite far from being a RTS.
  
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