breakthrough cheat question -
09-14-2003, 10:41 AM
last night i ran breakthrough on my server. i have 20 or so regulars who play most every night. we always have spectator chat on all the time. the players talk to eachother while they wait on the next game to begin but are not allowed to give positions or help the players who are still in the game...having said that heres the question that came up.
in the liberation mode players are put in jail when killed. they respawn in jail. would you consider those player prisoneers and able to call out the location of axis or allied players they can see from the jail or should they be considered the same as in spectators and remain quiet about what they see.
a player whos in spectator is able to follow players during the game as you know and are considered dead. some consider the players in this game in jail and should be able to help their team. so what do you guys think. thanks for any serious responces.
as long as they can actually see the enemy from the jail, i dont see why not, they aren't dead really... so i'd say yeah, they need to be released to fight so it would make sense that they would try to direct there rescuers to the switch in a manner in which they will live to open it...
u can look at it this way......... the prisoners have radios to contact their resucers. Just pretend that the enemy didn't take away the radio, it's just a game dont try to make it realistic to every nook and cranny.
Moot point with clans - Teamspeak, Ventrillo, Roger Wilco, even that old standby the phone. You can bet they will tell where the opposing team is located and what directions they went.