MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
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Senior Member
Posts: 199
Join Date: Jan 2002
Location: Lewisville, Tx
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02-05-2002, 12:27 AM
The reason you take shotguns away is that the people that will only use rocket/snipe will also only use shotgun....if you take away the others.
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Senior Member
Posts: 216
Join Date: Jan 2002
Location: Trenton, NJ
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02-05-2002, 12:44 AM
Why take away any of them? Just limit the usage. I would hate to play only with rifle and smg. That would be so stupid. Rockets, etc... were part of war - learn to deal with it. People who complain about snipers, rockets, shotguns, dont KNOW HOW TO PLAY!!!
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Guest
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02-05-2002, 01:03 AM
um nooOOOOoo rockets were never a part of war in the way they are used in MOH. The bazooka was not a giant anti personnel shotgun that could be loaded and fired like the do in the game.
They were primarily an anti-tank weapon. And the American version was a two man weapon that was hard to aim and could not be fired over and over because the tube got too hot.
Though the Germans did have their one-man panzer fausts, they were a one shot weapon. You did not fire rocket after rocket after rocket.
The British PIAT was also anti-tank and basically was a sling shot that was even less accurate than the bazooka was.
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Senior Member
Posts: 199
Join Date: Jan 2002
Location: Lewisville, Tx
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02-05-2002, 01:05 AM
Limit usage would be good. 1 Sniper per side...no rockets...1 shotgun per side.
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Guest
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02-05-2002, 01:09 AM
likewise, people want to limit shotguns because some people want to play SOME matches that at least feel a bit like World War II infantry tactics. And because in the real war people cared about staying alive you simply did not have people running around at top speed blasting away with shotguns that require very little aiming, like in some Quake-style video game.
If you want to tear around like some action hero cartoon character that is fine with me. I would just like to play SOME games on SOME servers that did not have snipers (and it is not about snipers it is about unrealistically easy to use super scopes), shotguns or rockets.
But I would also like to play on some servers that did not ban weapons so much as limited them to 1 rocket, 1 shotgun, 1 rocket launcher per 10 men on a team, or something like that.
Most WWII close contact infantry engagments were rifles and submachine guns, with like one BAR size automatic rifle per 8 or 10 men.
If I want unrealistic zoom and shoot fests I will go play Quake.
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Senior Member
Posts: 190
Join Date: Jan 2002
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02-05-2002, 01:42 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by COBRA:
Why takes shotguns away?
Shotgun is good then when you fight in the house but open air this is not good because the shotguns have a short-range.I argee with you sniper Rifle and Rocket launcher.<HR></BLOCKQUOTE>
The other day i was playing on omaha i had 50% of my life and someone fired a shotgun
by one of the concrete slabs, he killed me.
I dont care how anyone else thinks of that but i found that very gay.
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Senior Member
Posts: 149
Join Date: Jan 2002
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02-05-2002, 03:04 AM
I have never seen as much whining about people's weapon selection as I have here. Utterly amazing.
If the game makers provided certain in-game resources to be used during multi-players games, i.e. shotguns, sniper rifles and the like, the usage of those weapons is perfecly legitimate. I don't personally care much for any of the three, using the submachine gun on most maps, but if somebody wants to use the "bad" weapons, fine. The weapon balance is decent enough that all three of the "bad" weapons have inherent disadvantages that can easily be taken advantage of by a superior player.
Keep shotgunners at a distance and you'll win every time. Crowd those snipers close and watch them fumble with reloads. The bazooka player misses you? Great, charge them! Their reload is pathetically slow. As long as the server is not crowded with any one weapon, things are fine.
And hey, the weapons all have legitimate tactical purposes, too. It's *smart* to use the shotgun on tight boards with lots of close quarters. Why *wouldn't* the Germans want to snipe on, say, The Hunt? And the bazooka makes a *great* weapon to flush aforementioned snipers from their hiding spots on maps like The Hunt.
Medal of Honor is not a game rooted realism. I don't thin the developers pretend it is. It's not Counterstrike. It's not Ghost Recon. It's an action game with a fantastic World War II dressing. And that's that.
But mostly, if you don't like the weapons another player is using, try developing some tactics to counter the weapon. And then do so. A lot. Until they're pissed. ;-)
(Lorenz, adults don't call things "gay." School children do. If you don't intend to look like a developmentally challenged child, you'll avoid such idiocy.)
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Senior Member
Posts: 199
Join Date: Jan 2002
Location: Lewisville, Tx
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02-05-2002, 03:12 AM
Shoe...I am looking for a player created thing...or EA. I know what you should do in situations, I just want to have fun without those weapons. I am not whining or crying, everyone will have their own version of what is fun. I dont rag on you and call you a quanker so please dont rag on me. My view of fun just happens to be different than yours.
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Senior Member
Posts: 149
Join Date: Jan 2002
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02-05-2002, 03:22 AM
Snake, my comments were not directed to you specifically; they were general in nature and in response to the overall attitude I have seen on these boards the last week or so.
Hey, you want a different game experience? I understand that. I don't mind the weapons, but I hate the public servers and people's amazing inability to utilize teamwork on them. We both have rants, just on different subjects.
Anyway, just understand my comments were not directed at you specifically, but at the whole "snipers/rockets/shotguns suck!" complaint that is so pervasive here.
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Senior Member
Posts: 199
Join Date: Jan 2002
Location: Lewisville, Tx
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02-05-2002, 04:08 AM
True those words are over used on these forums. What we as people who understand is that there is a MASSIVE pool of...well...idiots that just wont get it. I dont realy care how many kills I get, I dont care how many times I die...I just want to win. Example for you shoe:
Map=Crossroads
Total player limit=32
Actualy players=24
Allied players=15
Axis=9
For one the allies have a pretty good number majority here. Second of those 15 (these are actual numbers I took from game) 8 snipers, 4 Rocket, 2 shotgun, 1 SMG.
Doesnt even matter what the axis had, they almost had more snipers than we had players. Sad thing is this is WAY to common. I dont care about people using Snipes/Rockets/Shotguns....lets just keep it within reason. Hell I use snipe occasionaly and have been known to pick up a shotgun....I fell dirty afterwards but I do. The whole idea is for multi gamaplay to be fun...to a whole lot of us it is not.
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Senior Member
Posts: 149
Join Date: Jan 2002
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02-05-2002, 06:58 AM
I hear you, Snake2222. That's a symptom of the larger problem on public servers: players do not care about the enjoyment of all involved, just themselves. And as online shooters become more team-orientated, the frustration with such knuckleheads grows worse.
I don't mind a sniper or two on my team. Hell, I expect and *want* it. There are wonderful tactics to be used on many boards. Snipers have their place. But many times it seems that *everybody* wants to be a sniper, and that sucks for those who want to play with a balanced team. Many is the time I have switched sides to balance the teams, or changed weapons to fill out a role my team needed. That's rare.
I fully understand why so many people gravitate to the sniper rifle. There is a great deal of satisfaction felt after successfully picking somebody off when they weren't expecting it. But when there is a situation as you describe, with such horrible balance, it ruins the fun for everyone.
The above is one of the reasons why I'd like to see flexible and powerful admin tools for Medal of Honor. I have played on Day of Defeat servers (DoD is the superb Half-Life WWII mod) that strictly limited how many players of any given class could be on a team. They *forced* you into balance ... and I liked that.
See, I don't feel snipers or rockets are the/a problem in Medal of Honor, not when in the hands of a team player out to share some fun with others. My biggest beef are those players who are there for numero uno and forget they are playing a _team-based_game_. (Assuming you are playing team-style, of course ... I always do)
I have a feeling when better admin tools creep into the community, there will be some fun servers to choose from.
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Senior Member
Posts: 199
Join Date: Jan 2002
Location: Lewisville, Tx
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02-05-2002, 08:44 AM
Is anyone makeing a patch/Mod/whatever that takes away...shotguns/snipes/rocket? I would like to actually have fun on a server like that.
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Junior Member
Posts: 10
Join Date: Jan 2002
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02-05-2002, 09:47 AM
Why takes shotguns away?
Shotgun is good then when you fight in the house but open air this is not good because the shotguns have a short-range.I argee with you sniper Rifle and Rocket launcher.
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Senior Member
Posts: 332
Join Date: Jan 2002
Location: Hamilton,Ont,Canada
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02-06-2002, 01:08 AM
take away shotgun/rocket/sniper would be good, well maybe keep sniper but take away the whore weapons that people can only get kills with those weapons.
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