Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page THE REAL SAVING PRIVATE RYAN WEAPON SOUNDS!
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

Reply
 
Thread Tools Display Modes
Old
  (#1)
Guest
 
Posts: n/a
   
Default 03-01-2002, 12:26 AM

CAN some-one make THE REAL SAVING PRIVATE RYAN WEAPON SOUNDS! this would be amesome AFTER watching SPR 3 times!! DAILY!! I came to the conclusion that if all weapon sounds where copied of saving private ryan well at least the good ones that it would feel more authentic! ALSO PLEASE MAKE IT UNDER 1.38 MB otherwise I CAN NOT FIT IT ONTO A DISK OR MAKE IT INTO 2! SOUND PAKS!! UNDER 1.38 MB!

------------------
Yo momma so fat when she has , she has to give directions!-Pimpking!
  
Reply With Quote
Old
  (#2)
Refresh_Deamon is Offline
Senior Member
 
Posts: 181
Join Date: Jan 2002
Location: Perth Western Australia
   
Default 03-01-2002, 12:35 AM

Actually my Aussie Komrade-There is a SPR sound mod made by MPowell1944. He is a great modder so you can trust him.Also it is well under 1 meg so you're in luck!!!
I am a WW2 movie freak so...
Gut speilen mein freund!!!
  
Reply With Quote
Old
  (#3)
Capt. John H Miller is Offline
Senior Member
 
Posts: 231
Join Date: Jan 2002
Location: The eagle's nest, Germany
   
Default 03-04-2002, 12:23 AM

You can alter the thompson sound a bit: In close quarters, move your gun franticly while shoting, then it sounds a bit like in the bridge scene. Try it.
  
Reply With Quote
Old
  (#4)
Bull is Offline
Senior Member
 
Posts: 312
Join Date: Jan 2002
Location: Boston MA
   
Default 03-04-2002, 12:36 AM

I read a post from a DEV on these forums somewhere, that 2015 recorded their own sounds by taking the actual weapons to some range (I assume) and recorded the weapons sounds there. Something along those lines anyway, the point is that I'm pretty sure the weapon sounds ARE NOT taken from SPR.
  
Reply With Quote
Old
  (#5)
StosstruppenKompanie is Offline
Member
 
Posts: 47
Join Date: Jan 2002
Location: Romania
   
Default 03-04-2002, 12:40 AM

the weapons sound fine to me to... :P

------------------

Angrif! Angrif!
Achtung! Scharfschutzer!
Zu decken! Angrif!...
  
Reply With Quote
Old
  (#6)
lysis is Offline
Senior Member
 
Posts: 341
Join Date: Jan 2002
   
Default 03-04-2002, 12:57 AM

I have nothing against trying out some mods for variety, and to attempt to increase replayability.

However I like the game best unmodded, i think the sounds are some of the best i've heard from all the games i've played.

------------------
  
Reply With Quote
Old
  (#7)
acgreen is Offline
Senior Member
 
Posts: 244
Join Date: Jan 2002
Location: Northern California
   
Default 03-04-2002, 02:18 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Sgt. Shultz::
Are you sure it doesn't just sound like a weak-ass thompson because you have crappy speakers? It's tough camparing the sound from a TV with the sound from a computer unless you have good speakers. The weapons sound fine to me.

<HR></BLOCKQUOTE>

You're wrong on this one. Saving Private Ryna had a multi-million dollar budget. Speilburg made everything as real as it could get. In the movie, they were firing the actuall weapons. I don't know how you could think that they could be different when you're seeing them shooting blanks right on your 6" TV screen. This film eventually brought in hundreds of millions of dollars, and they knew it. I don't really think that 2015 had that kind of money, do you? No, they didn't. Neither do you, so I guess you're going to have to listen to those crappy speakers and try to make-believe that they sound good.
  
Reply With Quote
Old
  (#8)
Sgt. Schultz: is Offline
Senior Member
 
Posts: 207
Join Date: Jan 2002
   
Default 03-04-2002, 02:58 AM

Hey easy there killer! Actually, have you ever fired are real thompson???? I have!!! I'm part of a re-enacting group and we have and fire everything from M1's to .30cal Machine Guns. I think I know what it should sound like and I don't have to base all my WWII knowledge on popular Hollywood flicks. A real thompson does not sound like it does on the big screen just as any gun doesn't. Movie producers add sound effects to increase the drama and effect of firing a weapon. Don't start spouting off like an expert when your only source is Saving Private Ryan!!! Join a re-enacting group and shoot the real thing!! You'll notice a difference!!

------------------
I know nothing! NOTHING!
  
Reply With Quote
Old
  (#9)
Muttley is Offline
Senior Member
 
Posts: 133
Join Date: Jan 2002
Location: London(croydon)
   
Default 03-04-2002, 05:00 AM

The sounds used in mohaa are taken from spr.
  
Reply With Quote
Old
  (#10)
Phoenix62 is Offline
Senior Member
 
Posts: 152
Join Date: Jan 2002
Location: Italy
 Send a message via ICQ to Phoenix62  
Default 03-04-2002, 07:40 AM

So Sgt. Shultz...what are your impressions about mohaa original weapons sounds ?
  
Reply With Quote
Old
  (#11)
acgreen is Offline
Senior Member
 
Posts: 244
Join Date: Jan 2002
Location: Northern California
   
Default 03-04-2002, 08:02 AM

Dude, Phoenix, he doesn't know squat about a Thompson, let alone any real WW II guns. That's a good story though...

Also, Shultz, I'm sorry, but even I know that a real-life Thompson wouldn't sound like a high-power pellet gun.
  
Reply With Quote
Old
  (#12)
Sgt. Schultz: is Offline
Senior Member
 
Posts: 207
Join Date: Jan 2002
   
Default 03-04-2002, 08:15 AM

I can only really compare the allied weapons and I think they sound pretty damn close. The only big difference is when the real weapons fire, there is a loud pop that you can't simulate in a videogame. The thompson and "grease-gun" are really loud (your ears ring if people are firing them on either side of you). They are both pretty heavy, much heavier than I would have thought and are tough to maneuver with for long periods of time.

I've fired both semi-automatic weapons, the Garand, and the carbine. I have only seen the BAR fired. The guy who owned it was pretty anal about it. It was war dated and he paid a ton for it so I understood.

I think the reload time is too fast for some of the weapons. The M1 is tough to load as you have to watch out that the chamber doesn't close on your thumb as you place the clip. This was known as "M1-thumb" in the war. In the game you always have clips ready right away. You never have to dig in a bandoleer or deal with the snaps on you web-gear.

Overall, I am happy with the simulation of the weapons and think EA did a fine job.

------------------
I know nothing! NOTHING!
  
Reply With Quote
Old
  (#13)
sgt.sayian is Offline
Senior Member
 
Posts: 332
Join Date: Jan 2002
Location: Hamilton,Ont,Canada
   
Default 03-04-2002, 08:26 AM

Iv fired a M1-Carbine before, I like the gun, open right up on em
  
Reply With Quote
Old
  (#14)
Guest
 
Posts: n/a
   
Default 03-04-2002, 08:32 AM

Why not BoB sounds?
  
Reply With Quote
Old
  (#15)
Sgt. Schultz: is Offline
Senior Member
 
Posts: 207
Join Date: Jan 2002
   
Default 03-04-2002, 08:46 AM

Yeah, I don't know anything! You caught me! Here's a picture of some of the guys in our group at the re-ennactiment of the Buldge.

We're just a bunch of guys who know nothing about WWII or guns. We don't spend any money or time collecting war dated material, presenting a public events, putting on displays and re-enactments, reading on WWII history. There's no way I could stand a chance debating anything about WWII with a big Spielberg fan as yourself. You must know so much from the movies you watch and the games you play. I'm sorry I ever gave my worthless opinion!

------------------
I know nothing! NOTHING!
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.