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  (#1)
Ragnar is Offline
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Posts: 157
Join Date: Jan 2002
Location: Aalgaard / Norway
   
Default 06-21-2001, 04:39 AM

- What kind of 3D software do you use?
- Will I be able to create objects in
LightWave or Max and then import them
into the game, or do I have to use your
special tool set?
- I would have appreciated if you can
recommend some literature about how to
make or edit 3D games. I am not talking
about programming. It’s more like how
many polygons?
How large can a texture file be? Etc.
  
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Coriolis is Offline
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Posts: 303
Join Date: Jan 2002
Location: Tulsa, OK, USA
   
Default 06-21-2001, 08:32 AM

* Our artists use 3DSMax.

* If we get to release our tools, which we all want. I think EA wants this as well, but I'm not making any promises since I'm not in control of this one.

* How many polys and how big textures can be depends on the game, and even on what type of polys they are. Maximum texture size depends on the card, but textures always have to be a power of 2 in each direction (eg, 256 x 512).
  
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Ragnar is Offline
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Location: Aalgaard / Norway
   
Default 06-22-2001, 11:35 PM

Nice! Thank you.
  
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SPF-15 is Offline
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Posts: 46
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Default 06-23-2001, 10:43 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Ragnar:
- I would have appreciated if you can
recommend some literature about how to
make or edit 3D games.
<HR></BLOCKQUOTE>
http://www.gdmag.com/

------------------
Macintosh rocks... no I mean the fruit.
  
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