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the dead walk the earth
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Default the dead walk the earth - 11-09-2004, 07:56 PM

just a taste of my zombie's from the RE/dawn mod dance:

Download :: http://www.geocities.com/andy17036/stuff.zip
  
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Default 11-09-2004, 08:04 PM

if you want pics do a search im to lazy to find em
  
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Default 11-09-2004, 08:06 PM

what is it?
  
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Re: the dead walk the earth
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Default Re: the dead walk the earth - 11-09-2004, 08:08 PM

Quote:
Originally Posted by GODSMACK
zombie
  
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Default 11-09-2004, 08:14 PM

not bad

i guess i'll keep it
  
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Default 11-09-2004, 08:16 PM

downloaded rock:
  
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Default 11-09-2004, 08:18 PM

[quote="Grim_Reaper":8d385]downloaded rock:[/quote:8d385]


rock:
  
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Default 11-09-2004, 08:59 PM

ever play zombie panic?
  
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Default 11-09-2004, 10:14 PM

great skin. i like how the head stays tilted to the side and the bloody hand prints on the forearms. they do look like they belong in dawn of the dead.


  
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Default 11-10-2004, 05:18 AM

so... is it like a SP mod?MP mod? new weapons? anything? we need info!
  
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Default 11-10-2004, 08:08 AM

Quote:
Originally Posted by CoMaToSe
so... is it like a SP mod?MP mod? new weapons? anything? we need info!
MP, new weapons.. bot map
  
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Default 11-10-2004, 10:44 AM

what you need to do GS; is have a hundred or so AI Bots (your undead) running around and set to go to the nearest player. teams would be set up as security guards vs. survivors. teams would play against each other and at the same time have to avoid being touched by the undead. the undead AI Bots wouldn't have weapons, a couple touches by the bots would kill a player. the undead AI bots could only be killed by a head shot (body shots would only temp slow down the bot) you could even set it up so that if a pack of undead bots ganged up on a player, once the player's health reached a low level (like 60%) all but maybe three of the bots would "break off" and hunt down the closest player. total mayhem with death coming form all sides ie. the other team and the undead.

objective gameplay: set up a bus on one side of the mall, the team that gets 4-5 teammembers on it at once wins

deathmatch: self explanatory

capture the flag: one team has all the food on thier side, other team has the ammo; get supplies safely to your side to win.

also GS, i worked out a couple undead textures last night for kicks if you want them.
  
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Default 11-10-2004, 12:27 PM

[quote="philadelphia killing mach":4cdd7]also GS, i worked out a couple undead textures last night for kicks if you want them.[/quote:4cdd7]

send em on over

the map ideas are good but Im not sure if I can do them...? I dont know where to start..lol
  
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Default 11-10-2004, 02:40 PM

the ideas philly has sound straight outta dawn of the dead. which is fast paced action. i was thinkin' GS's map was gonna be a slower paced methodical resident evil type.


  
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Default 11-10-2004, 03:47 PM

post pics
  
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