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Mappers, Modders and Skinners unite - a suggestion
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Default Mappers, Modders and Skinners unite - a suggestion - 08-23-2002, 07:04 AM

Most of you might not know I own and admin the AA.com dedicated game server

It's a pain in the butt when I have to go looking for a map mod or skin

What I propose is. A naming system that will easily identify your type of pk3 file. This is just the
name of the pk3 file and does not have anything to do with the internal name.

Something along the lines of this

Maps can be broken down into two types:
user-map-obj-map_name.pk3
user-map-TDM-map_name.pk3

skins:
user-skins-skin_name.pk3
mods:
user-mod-mod_name.pk3

This way when you list the main dir. you will see all your files in groups.

This will make the job of admins easier thus giving the admin more time to monitor his/her server.

Let me know what you guys think.


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Default 08-23-2002, 07:20 AM

Here is an example of the before and after ftp listing


How maps are tabled now:
[code:98950]Allied_101's_airborne.pk3
antiaircraft_outpost.pk3
BSunrise3-3.pk3
cgamex86.dll
config.csv
configs
ffx86.dll
gamex86.dll
global
Kmarzo-St Renan.pk3
lastcastle1.pk3
LastcastleSeries.zip
lolclan_v2dm_1.pk3
LPatterson1945's_combat_manon_skin.pk3
navy SEALS.pk3
obj.cfg
obj_maromg.pk3
Pak0.pk3
1 Pak1.pk3
1 Pak2.pk3
Pak3.pk3
Pak4.pk3
Pak5.pk3
pak6.pk3
panzergrenadier_sniperFIXED.pk3
save
server.cfg
server_new.cfg
snipersnow.pk3
sound
ui
unnamedsoldier.cfg
urbansprawl.pk3
User - z_CKR_1.pk3
user - [MoD] Poster.pk3
user-101st PIR-MP.pk3
User-17thAirbLuitenant.pk3
User-17thAirbMedic.pk3
User-17thAirbSoldier.pk3
user-506Easy.pk3
user-82nd PIR.pk3
User-Arnhem.pk3
User-BazRevenge.bak
User-Beach.pk3
user-BridgeCrossing.pk3
User-buzzbomb_raiders.pk3
User-DE_MAP-EpicDM.pk3
User-dmwolfcastle.pk3
User-frozenfort.pk3
User-G3mInI_Riverside2.pk3
user-japanese_soldiers.pk3
User-Kompanie3-WaffenSS-MP.pk3
User-lol_v2_new_3.pk3
User-MOHDust.pk3
User-obj_rustinpeace.pk3
User-obj_thunderbeta.pk3
User-push_cityhall.pk3
User-Random Task Brandenburg Commando.pk3
User-Random Task's Elite Division v1.0.pk3
User-Random Task's German Models ver1.1.pk3
user-Saddam_Hussain.pk3
user-screamin' eagle.pk3
User-Stalingrad2.pk3
User-TheBank.pk3
User-TheStorm1.pk3
User-ThunderSeries.pk3
user-tunisian.pk3
User-utah.pk3
user-wAc_nazi_skins.pk3
user-ydiss-dmxfire.pk3
user-ydiss-objxfire.pk3
user-z_CKR_1_Pistol-mod.pk3
User_astro_dmworldcup.pk3
user_dogmeat_mohdm2_fix.pk3
user_dogmeat_obj_team3_fix.pk3
video
wdcobj1.pk3
zzz-obj_harbourtown.pk3
zzz-Obj_push_harbourtown.pk3
zzzzuser_zmixmaps.pk3[/code:98950]

What they would look like, using the new format:
[code:98950]1 Pak1.pk3
1 Pak2.pk3
cgamex86.dll
config.csv
configs
ffx86.dll
gamex86.dll
global
obj.cfg
Pak0.pk3
Pak3.pk3
Pak4.pk3
Pak5.pk3
pak6.pk3
save
server.cfg
server_new.cfg
sound
ui
unnamedsoldier.cfg
User-map-obj-Arnhem.pk3
user-map-obj-obj_maromg.pk3
User-map-obj-obj_rustinpeace.pk3
User-map-obj-obj_thunderbeta.pk3
User-map-obj-push_cityhall.pk3
user-map-obj-snipersnow.pk3
User-map-obj-User-map-obj-zzz-Obj_push_harbourtown.pk3
User-map-obj-zzz-obj_harbourtown.pk3
user-map-tdm-antiaircraft_outpost.pk3
User-map-tdm-astro_dmworldcup.pk3
User-map-tdm-Beach.pk3
user-map-tdm-BridgeCrossing.pk3
user-map-tdm-BSunrise3-3.pk3
User-map-tdm-DE_MAP-EpicDM.pk3
User-map-tdm-dmwolfcastle.pk3
User-map-tdm-frozenfort.pk3
User-map-tdm-G3mInI_Riverside2.pk3
user-map-tdm-Kmarzo-St-Renan.pk3
user-map-tdm-lastcastle1.pk3
User-map-tdm-lol_v2_new_3.pk3
user-map-tdm-lolclan_v2dm_1.pk3
User-map-tdm-MOHDust.pk3
User-map-tdm-Stalingrad2.pk3
User-map-tdm-TheBank.pk3
User-map-tdm-TheStorm1.pk3
User-map-tdm-ThunderSeries.pk3
user-map-tdm-tunisian.pk3
user-map-tdm-urbansprawl.pk3
User-map-tdm-utah.pk3
user-map-tdm-wdcobj1.pk3
user-map-tdm-ydiss-dmxfire.pk3
user-map-tdm-ydiss-objxfire.pk3
user-mod- [MoD] Poster.pk3
User-mod-- z_CKR_1.pk3
user-mod_dogmeat_mohdm2_fix.pk3
User-mod-BazRevenge.bak
user-mod-dogmeat_obj_team3_fix.pk3
user-mod-z_CKR_1_Pistol-mod.pk3
user-mod-zzzzuser_zmixmaps.pk3
user-skin-101st PIR-MP.pk3
User-skin-17thAirbLuitenant.pk3
User-skin-17thAirbMedic.pk3
User-skin-17thAirbSoldier.pk3
user-skin-506Easy.pk3
user-skin-82nd PIR.pk3
user-skin-Allied_101's_airborne.pk3
User-skin-buzzbomb_raiders.pk3
user-skin-japanese_soldiers.pk3
User-skin-Kompanie3-WaffenSS-MP.pk3
user-skin-LPatterson1945's_combat_manon_skin.pk3
user-skin-navy SEALS.pk3
user-skin-panzergrenadier_sniperFIXED.pk3
User-skin-Random Task Brandenburg Commando.pk3
User-skin-Random Task's Elite Division v1.0.pk3
User-skin-Random Task's German Models ver1.1.pk3
user-skin-Saddam_Hussain.pk3
user-skin-screamin' eagle.pk3
user-skin-wAc_nazi_skins.pk3
video[/code:98950]


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Default 08-23-2002, 07:48 AM

I think its a good idea
  
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Default 08-23-2002, 08:08 AM

Yes it is a good idea - the only problem will be trying to get everyone to conform to it
  
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Default 08-23-2002, 08:18 AM

We need to spread the word. Feel free to link to this message if you like


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Default 08-23-2002, 08:47 AM

One way to get it conformed is to make it a submit rule here
  
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Default 08-23-2002, 09:43 AM

[quote="S.C.":b4ea5]One way to get it conformed is to make it a submit rule here[/quote:b4ea5]
exactly
  
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Re: Mappers, Modders and Skinners unite - a suggestion
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Default Re: Mappers, Modders and Skinners unite - a suggestion - 08-23-2002, 10:17 AM

Quote:
Originally Posted by rudedog
Let me know what you guys think.
you need to either get it as the submission rule for aa.com hosted mods or modify the name after theyre submitted. best thing would be to contact the other major mod hosts and ask them to do the same.

r3mix
  
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Default 08-23-2002, 10:18 AM

oooow map ! 3500 files !! cry:

I can try biggrin:
  
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Default 08-23-2002, 10:54 AM

The guys over at TMT liked the idea and are going to make it a requirement. I am going to ask dodd the same.

I also have a post over at PMOH and Nemesis site.


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Default 08-24-2002, 06:23 AM

very good idea rudedog,
from now on it'll be policy on skins.
  
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Default 08-24-2002, 04:56 PM

JoJimbo where can i get that skin ? ed:
  
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Default 08-24-2002, 09:14 PM

aah!
its a model i edited in 3ds max
tested in the Insanity 3d engine
until EA release all the tools
you cant get it.
  
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Default 08-25-2002, 12:14 AM

Quote:
Originally Posted by Jojimbo
aah!
its a model i edited in 3ds max
tested in the Insanity 3d engine
until EA release all the tools
you cant get it.
is the guys standing on a bush
or does he have that stuff sticking
out of his uniform?

r3mix
  
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Default 08-25-2002, 06:40 AM

So it's not a skin but a picture ? eek:

He has a bush on him as camo, that's the coolest part ...
  
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