CoD General Discussion General Discussion about Call of Duty & series |
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Sergeant
Posts: 1,308
Join Date: Jun 2002
Location: Charlotte NC, US
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08-10-2005, 10:37 PM
Looks great cant wait. Finally a game that has added a bi-pod for the BAR. Even if its just for looks you hardly see them. And does anybody know if thats from the xbox 360 or from the PC?
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-10-2005, 10:38 PM
Quote:
Originally Posted by Bucknub
looks impressive, though I dont like how the gun and arm looks from your point of veiw
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Yeah its a bit stretched looking, i never noticed it first time around but it does look like the perspective is a bit long on it.
Howd the overclocking shenanigans go by the way?
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-10-2005, 10:39 PM
Quote:
Originally Posted by Paintballr
And does anybody know if thats from the xbox 360 or from the PC?
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Id guess xbox 360, the movements of the gun seem to be very straight horizontal most of the time instead of it kinda bouncing around a bit like we get with a mouse.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Senior Member
Posts: 5,825
Join Date: Nov 2004
Location: Banned
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08-10-2005, 10:40 PM
I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.
Plus, recent rag-doll is actually even more unrealstic than bad guys dying on stairways.
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1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
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08-10-2005, 10:41 PM
Quote:
Originally Posted by geRV
Quote:
Originally Posted by Paintballr
And does anybody know if thats from the xbox 360 or from the PC?
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Id guess xbox 360, the movements of the gun seem to be very straight horizontal most of the time instead of it kinda bouncing around a bit like we get with a mouse.
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I agree, plus he was sucking some major ass down there in that bunker, couldn't hit shit.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-10-2005, 10:42 PM
[quote="Doctor Duffy":acc29]I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.
.[/quote:acc29]
Some games its noticable and adds a lot to makeing it seem more real. The ragdolls in halflife 2 were pretty good, then again physics whoring seemed to be 99% of what made that game fun to play.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Senior Member
Posts: 5,825
Join Date: Nov 2004
Location: Banned
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08-10-2005, 10:43 PM
Yeah, I remember it being in Doom 3 (if you managed to kill something without it turning to red dust) and had lots of fun with it, just thinking how cool it was when I shot a zombie down a staircase that his knees bent over to fit into them.... until I shot it a third time, and for whatever reason, the entire corpse exploded.
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Brigadier General
Posts: 10,721
Join Date: Apr 2003
Location: C-eH-N-eH-D-eH eH?
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08-10-2005, 10:44 PM
A few features which could enhance the experience.
-rag/doll (From what I hear though it will ship with ragdoll)
-damage reflection (aka if you get shot in the leg you limp, in the arm your aim gets worse, in the chest and you can not sprint anymore or even if bad enough be forced to walk.
-More realistic in game shooting feelings (which this looks to have down better then any other ww2 game to date)
-a dark mood/setting (more serious), many ww2 games make you feel like your in a 1960's ww2 flick..
-weapon jamming (funny how I haven't seen this yet)
-more interactive enviroments (should be happening in this game)
+ a ton of other things which by the looks of it will be included in the game.
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Captain
Posts: 5,021
Join Date: Mar 2005
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08-10-2005, 10:49 PM
Quote:
Originally Posted by geRV
Quote:
Originally Posted by Stammer
The game looks amazing, and I'll probally buy it anyway, but the lack of ragdolls are disapointing. Not so much the human ragdolls but weapons and objects.
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How are weapons and objects meant to have ragdolls? Ragdoll refers to human models dropping dead and their bodies going limp and being able to interact with whatevers around the body so their body parts don't clip through them, or if they die on a flight of stairs they'll fall down them instead of sticking out straight. I guess you're referring to physics? If so then its possible gunfire might send shit flying etc if thats what you mean, yet to see any vids of levels that has stuff laying around that can be blown away.
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Wrong choice of words.
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1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
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08-10-2005, 10:50 PM
[quote="Short Hand":d786a]-weapon jamming (funny how I haven't seen this yet)[/quote:d786a]
America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible.
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Brigadier General
Posts: 10,503
Join Date: Dec 2002
Location: Ontario
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08-10-2005, 10:53 PM
Quote:
Originally Posted by geRV
Howd the overclocking shenanigans go by the way?
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I still have no idea what to do
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Senior Member
Posts: 5,546
Join Date: Oct 2004
Location: California
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08-10-2005, 10:55 PM
Quote:
Originally Posted by Bucknub
Quote:
Originally Posted by geRV
Howd the overclocking shenanigans go by the way?
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I still have no idea what to do
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Poor you. loney:
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Senior Member
Posts: 1,937
Join Date: Jul 2002
Location: Alaska
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08-11-2005, 02:20 AM
52 mb? wtf you think im made of time?
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2nd Lieutenant
Posts: 3,358
Join Date: Jul 2003
Location: Good ol' England!
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08-11-2005, 05:14 AM
[quote="Chronic Diarrhea":8f9f0][quote="Short Hand":8f9f0]-weapon jamming (funny how I haven't seen this yet)[/quote:8f9f0]
America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible.[/quote:8f9f0]
yup it always seems to happen in the heat of battle rolleyes:
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Colonel
Posts: 8,386
Join Date: Mar 2002
Location: wut
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08-11-2005, 06:33 AM
Meh...
Same boring scripted gameplay as before... It'll be fun for a few hours like the original.
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