i need to know how to make a thread in my scr file that points to another custom scr file.
Also I need to know if its possable or how the game chooses what ubersound file it uses. I have run the uberfix and all my sounds (dogs etc I can hear) but when imported into pk3 whoever plays the map does not hear them. Thks again
If you've not yet fixed your problem, you may want to try the '::' notation to refer to a thread in an other script file. For example, 'thread test.scr::test' would point to the thread named 'test' in 'test.scr'.