Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Tut on Hint brushes???
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
Tut on Hint brushes???
Old
  (#1)
reimer21 is Offline
Senior Member
 
Posts: 235
Join Date: Jun 2002
Location: USA
   
Default Tut on Hint brushes??? - 09-05-2002, 09:47 AM

Someone posted a link to a site that had great info on hint brushes! It was for quake3 but it did the job! Does anyone know what that link was?
  
Reply With Quote
Old
  (#2)
Crizz is Offline
Member
 
Posts: 52
Join Date: Sep 2002
Location: Vienna, Austria
   
Default 09-05-2002, 10:48 AM

I found this one usefull!

[url:8eceb]http://www.gamedesign.net/archive/old.gamedesign.net/quake2/tutorials/dewan_hint/[/url:8eceb]

and this:
[url:8eceb]http://fps.brainerd.net/hintbrushes.htm[/url:8eceb]
  
Reply With Quote
Old
  (#3)
Obersturmfuhrer is Offline
Senior Member
 
Posts: 200
Join Date: Apr 2002
Location: Orlando, Florida & Augsburg, Germany
  Send a message via AIM to Obersturmfuhrer Send a message via MSN to Obersturmfuhrer  
Default 09-05-2002, 01:38 PM

Hey Scott I ran a google search for hint brushes in Quake 3 and found some interesting websites. Also, use manual vis blockers instead of hint brushes. Its best for a mostly outside map like yours and the visdatasize will end up being less because your making everything detailed and then adding the vis blockers back in. The bsp splits that the compiler makes on its own never turn out the way you want it too.

If ya need help adding the vis blockers let me know.
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.