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				11-09-2002, 01:26 PM
			
			
			
		  
		
	
                
            	
		
		
		Usually I'm a supporter of this type of post.  But for once, I can't agree.  The fact is, SH does offer some new "features" that distract from the type of game MOH:AA set out to be. 
 
Creating the option to change the game speed is downright inane.  The vast majority of servers are using the fast settings, making it difficult to find a game that is true to AA's roots.  I was under the impression that EA was hoping to add a bit more teamplay into MP, perhaps a bit more realistic feel.  Instead, the game is a high speed Quake-UT hybrid. 
 
Furthermore, perhaps it's just the two maps included, but I don't feel like I'm in WWII anymore.  There's no sense of being on a battlefield.  Remember the atmosphere of AA?  The Hunt?  Destroyed Village?  All of that atmosphere is lost with the demo. 
 
Agreed, there are improvements!  But at what cost!! 
		
	
		
		
		
		
		
	
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