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Reload this Page Is mohaa going under due to lousy multiplay?
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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coax is Offline
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Posts: 141
Join Date: Jan 2002
Location: Austin, Tx
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Default 02-28-2002, 05:11 AM

Not meaning to whine but I just wasted 2 fricking hours just trying to find a decent TDM server.. All of them were either listen severs with the bandwidth overloaded as usual. Or even the dedicated ones with 28 players were running choppy.

I don't have this experience *all* the time but it seems to be more & more the norm. Not being an expert, I still think this game has some issues with the netcode. And the kiddies runnning listen servers with 32 players. Geez..

I usually never complain about much, rockets dont bother me unless someone is just being stupid with them. I don't like omaha much at all but I still play it when it comes up in rotation. Team play, yea these are public servers so don't expect much. I have seen some ppl playing as a team pretty decent on the fly.

But it just seems to me the companies that made this game aren't supporting the servers. There seems to be a obvious lack of dedicated servers on decent connections out there compared to other games I've played. I could always find a rtcw server with 32+ players with little lag, chopiness etc. Same with UT, Quake3, HL, Q2 ruled for years with tons of very playable servers. Might definately be trying rtcw real soon again after not playing it since this demo came out.

I am am online gaming person more than a SP gamer. So, yes in a way I'm getting a bit disillusioned with this game. Like I said, I just wasted two hours & got nothing but frustration. So now I will go play one of the SP games I love, Diablo II LOD..

L8rz...

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