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Cheating Rant.
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ThinIce is Offline
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Default Cheating Rant. - 10-24-2002, 04:16 PM

Ok folks. Apparently some of you need ot be schooled up in cheating.
So I'm writing this to make people shut up about cheating. This is going to be long so get some food and read.

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I: The Client-Server crap
=====
Taking into consideration of the technology used in mohaa, most mods are client side. This means the server is not required to run the mod in able for the person to ba able to see his/her own mod. This type of cheating or 'mod' can not be detected by the servers. The server is nothing but an additional process on a machine that analyzes the data, such as bullets, kills, player position on the map, and any universal commands, such as 'say', 'sayteam', or 'callvote'. It does little more than that.
Cheats such as graphics cheats reside within the client machine. meaning the server is not running them. The server can not look at everyone's opengl32.dll in the system32 folder on your Hd. It doesnt work that way. Do you see where I am getting at?
The server will not detect the mod you have. The server will not detect your aimbot, the server will not detect the opengl tweak.

=-=-=-=
aimbots 'n crap
=-=-==-
Yes, they exist, I've seen one, I've even tried it out (for personal knowlegde).
The way these aimbots work are nothing but identical to a mere mod on your own machine. mohaa wont even pick it up. Aimbots are generally designed as a 3rd party .exe that tap into mohaa with custom commands. Non universal commands that a server will also not pick up.

It is not the servers job to detect what is going on in your console. It is the mohaa engines job. the engine will read the commands and do what is neccisary to make them work. Reconnect for example, is obviously not going to be detected by the server. when you type reconnect in the console it tells the mohaa engine (on your machine) to kill connection, and connect again.
You prolly saying no shit... we know that.
Well the same concept is behind the cheats. No server will pick them up. The only cheat I could possibly think about that would rely on the server would to deface, or alter the data. (kills, deaths, etc).
Such a cheat is nonexistant, and would be quite impossible to produce.

-=-=-=-
Wallhacks
=-=-=-=
A wall hack does not mess with the server, I'd presume you all know that. A wallhack is simply a tweaked opengl32.dll driver that will allow you to see through the walls.
IT WILL NOT ALLOW YOU TO SHOOT THROUGH WALLS.
The server is running the map, and it analyzes everything that physically happens on the map. No matter what you do, you will not be able to shoot through a wall. The opengl32 lets you see through, but the server is running the physical boundaries and data.

=-=-=-=-
Validity of this article
=-=-=-=-
I will right off the bat tell you that the possible cheats mentioned above, havn't ben proven (I think...)
Non the less, the ONLY possible means of cheats such as the above were covered.

Its all fricken client side. Servers will not pick up your mod, or 3rd party .exe...

end rant. I hope some of you find this possible. I may stand corrected. But from my technical standpoint, its how it goes, and i HIGHLY doubt anyone can correct me. I just may.
  
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