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Default script objects - 11-28-2002, 04:59 PM

Hey y'all
I'm having trouble with walk through script objects. I am able to walk through the exploder brushes but the explodersmashed brushes after explosion are solid. Ideas? I don't have the not solid box checked in the entity window for any of them. Another problem is where my bomb is on the exploder wall. Everything blows up real swell but after an invisible brush is creating where the bomb was that impedes movement to outside.
  
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