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Delator 2.0 preview
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yochoylamuete is Offline
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Posts: 186
Join Date: May 2002
   
Default Delator 2.0 preview - 12-16-2002, 04:01 AM

Well, after many weeks of hard work Delator 2.0 is almost finished and currently being beta tested before release (though the final release will still be a beta, this is mohaa!).

Anyway, here you have a pair of screenshots along with some info and details and the great logo Alex created...

Delator has become two different apps: a mod generator and a classic rcon app. Both can be used separately, but when used together features are multiplied. Here's a view of the mod generator:

[img]http://www.uv.es/~astracan/moddelator.gif[/img]
  • As you can see, anti-cheat support has been enhanced.
    Map fixes can now be included (and shared) easily (by using a small form or downloading a test file). That was an idea of ChickenBoo.
    The messaging manager now resides on a server-side mod. This means you have no longer the need to run a remote app in order for the messages to be displayed. Also, you have three different priority level for messages, and three additional modes: Periodical, scheduled and per map (so that you can warn users when a custom map is going to be played).
    The scheduled commands part is also run on the game server, but, unfortunately, only linux servers are currently supported. This means you can program gametype changes or anything else and they will be done as long as the game server is running.
    The "miscellaneous" slot allows you to run other apps using DMprecache, like Dogtagz and the upcoming and most impressive CRR realism (by me biggrin: ). You can also choose to display the next map (requires DM DogTag and Rcon Delator running) and the current time on the ping screen (requires DM DogTag)

Now about the rcon part:

[img]http://www.uv.es/~astracan/rcondelator.gif[/img]

The server management part includes all the config info as well as a list of the current players (Ã* la autokick) and the ability to kick/ban any of them. It warns you if some of them is using a non-optimized connection, and also displays some additional info, like the game server OS, and includes a rcon console, so that you can type on it as if it were the server console.
The anti-cheat part... Well, you're looking at it (just a small note: it doesn't require a client part, all the processes are run on the server/rcon computer).
The Clan manager is similar to the one included on Delator 1.0, with some additional features.
The Penalties Manager allows you to custom the way you kick/ban people. You can set auto-kicks and bans (like 3 warnings = 1 kick or 3 kicks = 1 ban). Bans can be set for an indefinite amount of time or just a few days. You can also remove any warning/kick/ban on this screen.
Now Delator can be run on 'Silent Mode', meaning that all the info is logged to disk but it won't act accordingly (no warnings, no kicks, no bans).

Expect it to be available next weekend.

Regards,

YoChoy

P.D.: I called it Delator because I was sure it was an english word with a similar meaning to the spanish one. After checking my dictionary past week I know it's not biggrin: : delator(a) nm/f informer, accuser; betrayer.
  
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