I have Dogs and actors from single player in my map.... help -
03-04-2003, 09:09 PM
Hello everyone. First time post. I have just recently learned how to script objects into MOH:AA DM maps. I do not create my own maps, but rather add onto the stock ones.
Here's my problem, someone showed me how to script a grenade box into the map, which was fine and looked like this
local.AmmoGrenade1 = spawn models/items/item_grenade_ammobox.tik
local.AmmoGrenade1.origin = (639 -470 -9)
local.AmmoGrenade1.angles = ( 0 20 0 )
Now all I did was change models/items/item_grenade_ammobox.tik tp models/animal/german_shepherd.tik and it worked fine the first time, I could actually kill the dog and it would respawn... but he didn't walk or attack, but he did bark a lot and stay looking at me where ever I went.. Is there any way to make characters like the dog or german_misc_scientist walk around or kill? the funny thing is that if you walk close to the scientist he'll kill you! it's fun, I just need more help. Thanks again and please reply, even if it's just a link. freak:
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