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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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madrebel is Offline
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Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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Default 01-24-2002, 10:48 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by SS.SGW~Siggi:
Oh yes, before I forget...lag. Hosting Omaha Beach yesterday, some players were lagging so badly I couldn't hit them reliably. The non-laggers I could hit moving scoped-in, no problemo. Puts paid to the server-side lag advantage bullshit, proof being in the pudding etc.

<HR></BLOCKQUOTE>you understand absolutely nothing about the q3 network paradigm.

ALL GAMES ARE NOT EQUAL. sim games handle networking diffrently than UT/Q3/Tribes/etc.

ive tried explaining it before but your ignorce overcomes any desire of yours to learn something new.



[This message has been edited by madrebel (edited January 24, 2002).]
  
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