
01-24-2002, 02:02 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>OFP is a good game for single player but for MP it sucks. It can take you 30 - 45 mins just to get into a game. MOH you can get in a game almost as fast as you can clik your mouse.<HR></BLOCKQUOTE>
Blame Gamespy, not OFP. I do have some difficulty getting a pick-up game there, but I manage to eventually. The main reason is that OFP has AI packets to send and that's more for a server to handle. Now I have a core group of friends and we play direct ip every night. No lag.
Thing is, OFP muliplayer owns MOHAA in every way imaginable, so much so I'm sorry I bought MOHAA.
Why play deathmatch/ctf with the kiddies when I can get a much more involved game with my already uber-optimized UT ? And, if so inclined, I can play on the MOD of UT called Infiltration and be the wwII guy.
Mohaa is the same ol, with pretty graphics that I can't even see most of using my P4 1k and 256 RAM.
OFP has co-op. Intense co-op. Very smart AI bots. You can drive tanks, jeeps, trucks, armored vehicles. Hell you can fly Apache's, UH60's, Hinds, A-10's... all kinds of things. AND have very smart AI in your group that follow orders and help. Damn AI fly's better than I do still.
Then there's the mission editor. An insane community that can make missions, (single or multi, even campaigns), that come to be far better than what BIS could come up with.
Then there's addon's. Winter, Jungle, all types of camo's...
In a month the SDk comes out. Imagine the future.
After OFP I've burned out on the basic FPS, and that is what MOHAA is. You ooo and ahhh over the graphics for about 15 mins, then it's same ol thing.
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