
11-09-2002, 12:26 PM
Usually I'm a supporter of this type of post. But for once, I can't agree. The fact is, SH does offer some new "features" that distract from the type of game MOH:AA set out to be.
Creating the option to change the game speed is downright inane. The vast majority of servers are using the fast settings, making it difficult to find a game that is true to AA's roots. I was under the impression that EA was hoping to add a bit more teamplay into MP, perhaps a bit more realistic feel. Instead, the game is a high speed Quake-UT hybrid.
Furthermore, perhaps it's just the two maps included, but I don't feel like I'm in WWII anymore. There's no sense of being on a battlefield. Remember the atmosphere of AA? The Hunt? Destroyed Village? All of that atmosphere is lost with the demo.
Agreed, there are improvements! But at what cost!!
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