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EA cant resolve can someone else?
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fragger is Offline
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Default EA cant resolve can someone else? - 11-15-2002, 04:27 AM

In the server we play on, you cannot shoot throught the open spaces in the rails. For example: in Ramegen where the balcony is on the axis side....if a player is crouched down you should be able to shoot him through the open spaces in the rails or the person crouched should be able to shoot players approaching. Also cannot shoot through the rails on the stairs either. This isnt the only map that is like this. Any instance of rails and open spaces is blocked like a shield. This is annoying and not what I consider realism. I have talked with serveral admins and they have no clue why this occurs. Recently the ISP just re-installed the game on the game server to see if it fixes and it didnt. Someone that can relate to this situation could be a big help. No forums or any other resource can provide an absolute answer. Thanks!!!
  
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Default 11-15-2002, 04:32 AM

I don't think there is a way to fix this. I have noticed it along time ago. I think we just have to live with it. cry:
  
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Default 11-17-2002, 01:51 PM

Well theres sort of a fix. But it would be a weapons mod. Just increase the wood and metal penetration values for specific weapons. The weapons should then be able to pass rounds through the railings. Naturally you would want to set it so it doesn't pass through with no problem each time. But then again do the different static bldg models on the maps have "hitpoints"? In other words, do they have different hitpoints relative to thier actual density and structure? I noticed that depending on the object you are behind in the new SH maps depends on wether or not a round can go through portions of it. We had a sniper who was hitting people who were behind a chunk of wall which was sitting out in the middle of a street. I knew exactly where he was after he killed me and I found that more than one person was hit from behind that debrie after I was killed. I checked the debrie to see if there was a hole or crack in it somewhere. But there wasn't.
I already created a realism mod for the server I admin on. So when working with the weapons I did see they gave wood and metal penetration #'s to each weapon. The one weapon with the highest penetration # was the MG42, naturally. I don't believe the sniper rifles had higher penetration #'s than the normal rifles or mg's. This is something I myself plan on testing down the road. Soo I would like to see if anyone can answer this too. ed:
  
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inability to shoot through rails
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Lt. havoc is Offline
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Default inability to shoot through rails - 11-17-2002, 06:01 PM

There's a simple reason why you can and can't shoot through certain rails.
When map making the brush used to make the rail is textured on 1 side with the rail texture (what you see). The other side can be textured by any number of invisible clips. Certain clips have certain functions (stopping players, adding the effects of grass, metal, wood etc to a particular regions).
Now its the use of the clip type which was applied to the side of the rail and its property which prevent you from shooting through it. It took me quite a while for find the right combination to allow players to shoot through rails in my maps. Unfortunately those properties are built into Remagen and we all have to live with it.
  
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Default 11-17-2002, 06:43 PM

One way I saw a server also did to deal with remagen was to block off the balcony with debries. That way theres no worries. I think they used a blow torch set up with the tanks to block it off. Doesn't solve the problem though.
  
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Default 11-17-2002, 07:07 PM

If all else fails, PRAY HARD for a new patch. (MIGHT TAKE 3 YRS) they are very slow at EA.
  
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Default 11-17-2002, 11:47 PM

which files inside the pk3 would need the editing.....the rails i refer to are the ones on....ramage, the balcony that looks out to the axis spawn area and also the wooden stair case rails inside the house......southern france, both bridges that have railing and all the balconies that have railing......starlingrad, the medal rails thats on top of the stairs from the backside.....algiers, both sets of railing from the center squad area and the railing on the balcony at the end of the alley.....thats all i can think of right now but if i you can help me on which files in particular need to be edited would be highly appreciated. remember, this is all a default installation and nothing custom about the maps....they are all stock maps and its not the metal railing itself i want to shoot through....the railing bars are connected..........its the visible open spaces between the railing that anyone should be able to shoot through......for instance, if you were crouched down behind the railing....i would be able to see you clearly cause of the open spaces and hit you with a bullet
  
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