@Gothyic Child:
I already had that link for info (great site)
Adjustments that will certainly be made in the mod:
- correct ROF (only the Thompson and BAR have correct ones in the game as it is)
- correct amount of ammo (92 rounds for the M1, 180 for Thompson, ...)
- movement rate based on the actual weight, but with taking "free" weight into account (e.g. anything weighing less than 1.5 kg gets you movement 1.0, and any wieght above that lets you move slower)
- damage as in CKR
- accuracy with a few tweaks to CKR (Stg was *almost* as accurate as a rifle, in CKR it's even better than a rifle)
Even though I use some CKR-values (took CKR because it is the best one out there, even with the Stg ruling all), I don't think the Stg will be such a powerhouse because the reduced ROF will make it less powerful. It shall probably be a bit weaker than the Thompson in close-combat, but better in medium-range fights (the German forces used to fight at medium range, while the Tommy gun was designed for house-to-house fighting)
I have most parameters ready, so all I need to do is alter the files (and search for the PPSH clip texture; that will be the hardest part freak

I also would like to test the mod on a public server, but unless anybody would allow me, it will be tested in a 4-player FFA game...
I'll keep you informed...
Fox