Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > Lounge > Tech Questions & Problems
Reload this Page Separate Keys for nades???
Tech Questions & Problems Ask our resident experts about any military shooter game server administration and other technical issues.

Reply
 
Thread Tools Display Modes
Old
  (#1)
ATUCIT_Fox is Offline
Member
 
Posts: 44
Join Date: Nov 2002
  Send a message via MSN to ATUCIT_Fox  
Default 11-23-2002, 03:35 AM

Since you can't use "uselast" to switch back from smoke grenades to your main weapon, every script needs initializing: after you pick your weapon from the menu, you must press the appropriate KP_x key. After that, jusy use DEL and PGDN.

Also, when I used the notation:

----------
alias backto[weapon] "useweaponclass [weapon]; bind PGDN [weapon]gren; bind PGDN [weapon]smoke"
with weapon = { rifle, smg, ms, heavy }
----------

you had to enter this:

----------
alias backtorifle "useweaponclass rifle; bind PGDN riflegren; bind PGDN riflesmoke"
alias backtosmg "useweaponclass smg; bind PGDN smggrengren; bind PGDN smgsmoke"
alias backtomg "useweaponclass mg; bind PGDN mggren; bind PGDN mgsmoke"
alias backtoheavy "useweaponclass heavy; bind PGDN heavygren; bind PGDN heavysmoke"
----------

I'm sorry if it was confusing, but I didn't feel likt typing it all out for the four weapons...

Hope you get it to work now,
Fox
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.