Another result of the fast running speed, more jumping now. So battles resemble quake type circle strafing and jumping. Tactics like sneaking into position by flanking don't really matter when your opponent runs about 59 mph
Another result of the fast running speed, more jumping now. So battles resemble quake type circle strafing and jumping. Tactics like sneaking into position by flanking don't really matter when your opponent runs about 59 mph
Umm. ..no?
I'd say they run about 3.2MPH, dunno about 59. Unless they're Chevy Nova's. And yes, the jumping has been increased an extra 4.6 inches in height.
And yes, the jumping has been increased an extra 4.6 inches in height.
Did you measure it? evil:[/quote:248a9]
heh, nah. It's somewhere around there. I measured it by making a jump in MOH's Stalingrad, and MOH:SH Stalingrad. It added about 9.5 degrees to the Y-Axis, which is cut in 1/2 to relate to inches. So, about 4.5 - 4.7 inches.