MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 01:30 AM
Messageboards/forums are there for everyone to talk about their topics of interest. The good thing about forums (opposed to a guestbook which would only support one dialogue) is that you can run multiple discussions at a time.
If you don't care about a topic, you stay away from that topic, and let the others talk through their thoughts on the subject. If you follow every thread on the board, you most likely have no life. If you feel the need to spam other topics because they are of no interest to you, you most likely are under 12 years of age, or under 12 years of mental age.
On the subject:
I don't see how blood mods give you an unfair advantage as it would help determining if you did or did not hit someone. In that case my headphones are a cheat too.
If you listen very carefully when you run and suddenly stop, land after a jump or something like that, you'll hear a sound that resembles closing a barn door or something. This sound is also bound to when you hit someone on the head/upper body. It has a very distinctive metal kind of sound in the beginning, and although it is played on very low volume compared to all the other sounds around, the trained ear can pick it up in the middle of a fight every time. This will accurately define a good hit, and will produce an even better effect than the blood mod, as it even works at very large distances.
And no, it's not a mod, I re-installed the game from the original disks to make sure it is in the official moh:aa package. You do need *good* headphones though.
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
|

11-30-2002, 01:35 AM
Of course, since everyone wants to be historically accurate, a sniper would see a very large puff of blood if they did their job correctly.

Chairperson, Coastal Carolina Students for Ron Paul 2008
|
|
|
 |
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 01:58 AM
I disagree on the historical value of the blood mod (I only said it doesn't matter in terms of cheating).
1) Bullet impacts do not generate large sprays of blood. They only do so in the movies. It can, now and then, happen that you see some blood flying out, but it's not very likely. The reason for this is that a large area around the path and impact spot of the bullet is compressed, and thus all blood is forced out of the tissue away from the damage done by the bullet. Blood only appears a second or so after impact, as then the vessels opened again. Which brings us to point 2:
2) The uniforms in those days were so thick, they would not let blood through within a minute or so. You could be bleeding like a nut, you would not see anything on the outside. Those uniforms tended to gather rather a lot of dust, and this is why you do see some small dust puffs on impact. Any incidental blood on impact (see point 1) would be catched by the uniform.
This only leaves for an incidental blood spillage when hit in the head, and possible stains afterwards, but seeing the whole picture a blood mod is more unrealistic than spot on.
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
|

11-30-2002, 02:02 AM
Yeah.. except that I've seen someone shot with a .30 calibur rifle in real life, and there is most definitely blood. And as far as the blood spurting out of the uniform, that is also accurate, and here is why:
During WWII, they didn't use explosive rounds. Hollow tips, etc. So the bullet entered the body at a high rate of speed and created a vacuum. Once the bullet either lodges or exits the body, the vacuum is lost creating a very intense and opposite reaction, sending the blood spurting like a fountain.

Chairperson, Coastal Carolina Students for Ron Paul 2008
|
|
|
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 02:17 AM
Vacuum evenly attracts body tissue and air, but as air is lighter (thus accelerated faster) and has less resistance to flow (less viscous) the blood splat will not be very large.
It is true that some of todays ammunition will induce more blood to come out on impact, but in general, blood will really only come out after impact slowly.
Even if it would create a 'blood fountain' it would still be catched by the uniform. We are talking almost a centimeter of wool-like uniform here, once the bullet is through, the gap closes immediatly.
|
|
|
 |
|
|
Guest
|

11-30-2002, 02:33 AM
Quote:
Originally Posted by tss68nl
Vacuum evenly attracts body tissue and air, but as air is lighter (thus accelerated faster) and has less resistance to flow (less viscous) the blood splat will not be very large.
It is true that some of todays ammunition will induce more blood to come out on impact, but in general, blood will really only come out after impact slowly.
Even if it would create a 'blood fountain' it would still be catched by the uniform. We are talking almost a centimeter of wool-like uniform here, once the bullet is through, the gap closes immediatly.
|
and exactly how long where u in college? eek: oOo:
|
|
|
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 02:37 AM
Fourth year of university studying physics.
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
|

11-30-2002, 02:38 AM
If you want the example that I was given in the basic ballistics portion of criminal justice, you can take a large bowl of uncongealed jello and drop a regulation sized marble into the center. Now, if you're anal enough, you can measure the splash (like my professor did) and then do a bit of math and see not only that such a wound creates a splatter, but a very forceful one at that. More than enough to make it through only a centimeter of cloth.

Chairperson, Coastal Carolina Students for Ron Paul 2008
|
|
|
 |
|
|
Guest
|

11-30-2002, 02:42 AM
Quote:
Originally Posted by tss68nl
Fourth year of university studying physics.
|
damn ,wanna do my homework? evil:
|
|
|
 |
|
|
1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
|

11-30-2002, 02:42 AM
Man I hate physics. That is some hard crap.
|
|
|
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 02:43 AM
Ask any WWII veteran, and they will tell you there was no blood splat at all through these uniforms. With todays uniforms it would be well possible, but no chance with those.
Before making mohaa, they have done a lot of research on these topics, and I also read articles by 2015/EA on this particular subject, dealing with the reason why there are only dust puffs instead of blood sprays.
Can't find it right now, I will post them here as soon as I find the link again.
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
|

11-30-2002, 02:46 AM
I would go so far as to rummage up my ballistics textbook and give you the precise numbers and what not, but I am too bloody tired for that and Sims Online just finished downloading. Maybe I can move in with the POAAC guys...

Chairperson, Coastal Carolina Students for Ron Paul 2008
|
|
|
 |
|
|
Guest
|

11-30-2002, 02:48 AM
im downloading the sims online at
123KB a second
is that a fast speed?
hopefully i be raping later biggrin:
|
|
|
 |
|
|
Junior Member
Posts: 17
Join Date: Nov 2002
|

11-30-2002, 02:49 AM
Hehe, whenever you feel like it, please post some things on those ballistics. I am quite interested in this kind of stuff, and would love to see and understand better how these things work.
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
|

11-30-2002, 02:53 AM
Ill run a thread in history tomorrow when I get home from work. Im too busy playing with setting TSO up now =P
Redneck.. I got it at 345kb/sec - Just don't rape any chicks that are around me

Chairperson, Coastal Carolina Students for Ron Paul 2008
|
|
|
 |
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com

© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|