Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Blood Patch
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#14)
JasonTush is Offline
Junior Member
 
Posts: 25
Join Date: Jan 2002
   
Default 12-16-2001, 03:42 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Thanks a lot man. I see it opens in winzip. So say I want to modify the look of a the rifle clip, all I need to do is to make another clip_rifle.tga file, and replace it in pak1.pk3? Or can i just give it the same filename and make my own patch called pak7.pk3?<HR></BLOCKQUOTE>

You would put clip_rifle.tga into a brand new pack - pak7.pk3 would do. All you need to keep is the same directory structure as the old file. For example if clip_rifle.tga was like this in pak1.pk3:
weapons/textures/clip_rifle.tga
Your pak7.pk3 needs to be the same, containing the directories weapons/textures/ and then your new texture file.
  
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.