Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Any chance of limiting the amount of some weapons in mp?
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#12)
Guest
 
Posts: n/a
   
Default 01-07-2002, 09:13 AM

If you don't like playing on servers that limit the use of certain weapons in a realistic way, the don't PLAY on such servers.

Many of us think it sucks that each person gets 6 grenades and there can be 100 bazookas or 6 snipers on a 10 man team.

I am not suggesting forcing the entire game to be played that way. I am simply hoping there is a way to set up servers that way so that you are assigned your weapon based on the needs of the team and the overall realistic ratio.

I would not want to play that way all the time either. But I NEVER want to play the way it is now. I only play on chthulu's realistic damage model now and find all the servers using the basic model ad complete waste of time. I would just like to see a game where I have to make use of the weapon I am given just like how I have to change my strategy based on where I spawn. But I would also like to play a game where the other guys don't just use the same sniper rifle in the same corner of the same window over and over and over and over. zzzzzzzz

[This message has been edited by LordLovat (edited January 07, 2002).]
  
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.