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MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

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  (#16)
madmanfrommars is Offline
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Default 01-27-2003, 08:43 PM

Thats what they said about Voyager: Elite Force, but Ravensoft eventually released both the SP and MP source code. Took about two years though lol
  
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Default 01-28-2003, 06:30 AM

Let's hope MOHAA lives that long, eh? biggrin:
  
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Default 02-17-2003, 12:24 PM

Is there any more news on these Bot scripts, or has someone else got one in dev? Things have gone very quiet, from the Jv_map end of the Mohaa universe biggrin:
  
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Default 02-17-2003, 01:43 PM

(Hopefully) final version of the bots script will be released next week. freak:
  
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Default 02-18-2003, 06:46 AM

EA are just being stupid I think. If EA realesed the code and the sdk then MOH-AA would live long into the future, Take Half Life for example easy to mod look what you got Counter Strike look how many copies of HL were sold over 2.5 million and thats just there estimate. EA really are just shooting them selfs in the foot like this cause there will be other games that will just take over if they dont get there prioritys straight. I know some mods for UT2K3 which will blow MOH-AA away when there done so if EA dont sort it out there loose out.
  
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Default 02-18-2003, 11:54 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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  (#22)
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Default 02-18-2003, 11:54 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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  (#23)
Vonderbakluft is Offline
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Default 02-18-2003, 11:55 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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Old
  (#24)
Vonderbakluft is Offline
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Default 02-18-2003, 11:55 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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  (#25)
Vonderbakluft is Offline
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Default 02-18-2003, 11:57 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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Old
  (#26)
Vonderbakluft is Offline
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Default 02-18-2003, 11:57 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam
  
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Old
  (#27)
jv_map is Offline
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Default 02-18-2003, 12:07 PM

Someone should re-invent the delete post button oOo:
  
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Old
  (#28)
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Default 02-18-2003, 12:09 PM

looks like he got alittle angry at that botton
  
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  (#29)
Vonderbakluft is Offline
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Default 02-18-2003, 05:50 PM

Sorry for the pollution. Couldn't access the server when posting it. So tried some submits in a short time. Hope some admin can clean this up. (I can't, apparently.

grtz
  
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