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3 PART Post: Explosive New Map Pics
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Default 3 PART Post: Explosive New Map Pics - 02-21-2003, 05:00 PM

This is a three part informative post about the release of my new Multiplayer Map. (the name to be later released)
Animations to inlude:
-C47 and Stuka dog fights.
-C47 bombing runs.
-Buildings, bridges,barrels with explosive properties.
-Triggered animation sequences
(to be later specified)


PART I:
The Fort Explosion eatthis:

The first picture is a beta screen shot of the fort I have built for the axis, before pyro.
[img]http://www.imgmag.com/images/murchgraffix2/FORT_FRONT_WHOLE.jpg[/img]

Here are some shots after.


[img]http://www.imgmag.com/images/murchgraffix2/FORT_TOWER1_EXPLODE.jpg[/img]

[img]http://www.imgmag.com/images/murchgraffix2/FORT_BRIDGE_EXPLODE.jpg[/img]


Here is the front door which is only accessible if you blow it up.
[img]http://www.imgmag.com/images/murchgraffix2/FORT_DOOR_EXPLODE.jpg[/img]



Well that's it.. This update is short and sweet. Next one will be longer and havd better pics.

NEXT: STUKA & C47 dog fight.
  
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Default 02-21-2003, 05:20 PM

they keep getting cooler and cooler biggrin:
  
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Default 02-21-2003, 05:31 PM

Thanks dave. biggrin:
  
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Default 02-21-2003, 06:25 PM

Pretty cool in this for spearhead?
  
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Default 02-21-2003, 06:25 PM

[quote="Das Khalif":f84ea]Pretty cool in this for spearhead?[/quote:f84ea]

AA Mucho better
  
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Default Newt Avatar - 02-21-2003, 10:26 PM

Newt you have the best avatar ever.

For some reason I can play my multiplayer maps in SH anyway even if I don't use the SDK for Spearhead. Maybe they compile that way too. biggrin: Other people played my maps in SH.
The sequel to this one is gonna be SH. fire1: M16:
  
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Default 02-22-2003, 03:36 AM

hey cobra m8, looking good!
  
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Default 02-22-2003, 06:39 AM

The C47 is a transport plane is it not? How can it dog fight when it has no weapons?
  
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Default 02-22-2003, 07:26 AM

lol
  
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Default 02-22-2003, 09:48 AM

[img]http://www.dodstudios.net/uploads/uploads/eddie.jpg[/img]
  
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Default 02-22-2003, 10:42 AM

lol
  
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Default 02-22-2003, 01:33 PM

Yes I ment to edit this post it's gonna be a p47 stuka fight with faulk- woulfes too. I know that they are a transport I just can't edit posts here.
  
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PART 2: Struka p47 chase Stage I
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Default PART 2: Struka p47 chase Stage I - 02-22-2003, 04:13 PM

PART 2:
The Stuka P47 Chase
Stage I: First Chase Sequence

Making a stuka chase a p47 is not easy so I hope you guys appreciate
the work I am making for all you diehard players out there.
This first shot is the opening sequence where the Stuka and the
p47 fly over an alleyway behind the fort and prepare to make a sharp
turn under the fort's bridge.
[img]http://www.imgmag.com/images/murchgraffix2/Stuka_p47chase1.jpg[/img]

This shot is the explosion that will be tied to the p47. The
timing is a little off but will be
corrected for the final cut.
[img]http://www.imgmag.com/images/murchgraffix2/Stuak_p47chase.jpg[/img]
[img]http://www.imgmag.com/images/murchgraffix2/Stuak_p47bombing.jpg[/img]


This shot is of an explosion caused by a p47 bombing run. A stuka on
the ground bites the dust. The sound is authentic and timed exactly for every planes origin.
[img]http://www.imgmag.com/images/murchgraffix2/Stuka_Explodion.jpg[/img]

There will be four sequences to this dog fight. The next one is
the tower bombing run. The third giving the flying stuka his demise
into a bridge during the final chase. And the last is the p47 making his victory barrel rolls over the entire town.
Well that's it for this segment.
Keep an eye out. Oh, and give me some feedback.

NEXT
PART 2: Stage 2
The Tower Explosion
  
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Default 02-23-2003, 02:50 AM

nice 1 m8"!
  
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Default 02-23-2003, 05:39 AM

holy crapoly that looks SWEET!!! ed:
  
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