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voice command key binds
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{DJ}Slam is Offline
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Default voice command key binds - 03-12-2003, 06:28 AM

bigzooka:

how the f**k can i assign voice commands to a single key?

i don't mean the default multiplayer voice commands, i mean from the single player game, it shouldn't be too difficult but for the life of me i can't think of the command to put in console.
  
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Default 03-12-2003, 07:22 AM

In the MoHAA main menu, go to the options menu. Go to advanced options. Cross 'console' (upper right).

You can now open the console from anywhere in the game by pressing the tilde (~) key.

Binding keys to voice taunts goes like this: In the console, type:

bind x "say *np"

This will bind key x to voice command np, n and p being integers, corresponding to the taunt menu structure.

Example: pressing v, 1, 3 in the game = Yes, Sir! You want to bind this taunt to the 'q' key.

In the console, type:

bind q "say *13"

Remember, non-character keys like backspace should be typed in capitals: BACKSPACE, HOME, UPARROW, etc.

You could also have searched this forum, it's not hard to find. But I have a day off, and have nothing better to do, today...
  
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Default 03-12-2003, 07:37 AM

i know how to bind default voice commands

what i want is to be able to bind voices from single player game

i have listened to a few and i like the sound of them

the folder they are in is:

main/sound/dialogue

then any of these

in particular i want "AMBUSH"

which can be found:
main/sound/dialogue/m1l1/a/dfr_m1l1_add07h3


oh

and i did do a search

but came up with nothing to answer this particular question
  
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Well,
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Default Well, - 03-12-2003, 07:45 AM

it seems I only read the title of your post. Should have read the contents more carefully.

I don't know how to do that. If it is possible.

Maybe [url=http://www.alliedassault.com/phpBB2/viewtopic.php?p=373072&highlight=bind+taunts#37307 2:340f9]this[/url:340f9] helps you on your way...
  
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Default 03-12-2003, 08:27 AM

I doubt its possible unless you modded your MOHAA, otherwise you would be hearing SP taunts by now oOo:
  
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Default 03-12-2003, 10:23 AM

http://www.alliedassault.com/phpBB2/vie ... p?t=150842
  
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Re: Well,
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Default Re: Well, - 03-12-2003, 10:30 AM

Quote:
Originally Posted by Tiwaz
It seems I only read the title of your post. Should have read the contents more carefully.
I think this also applies to you, Joe? Because this is not the answer to his question. Slam wants to use singleplayer 'taunts' in multiplayer.
  
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Re: Well,
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Default Re: Well, - 03-12-2003, 10:53 AM

Quote:
Originally Posted by Tiwaz
Quote:
Originally Posted by Tiwaz
It seems I only read the title of your post. Should have read the contents more carefully.
I think this also applies to you, Joe? Because this is not the answer to his question. Slam wants to use singleplayer 'taunts' in multiplayer.
Ah yes, my bad. Read too fast. What taunts in SP tho, the German ones?
  
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Default 03-15-2003, 05:34 AM

not necesaaraily taunts, i mean commands

ie.

when people speak in single player game

eg.

"AMBUSH"
"POWELL, TAKE OUT THAT SENTRY"
"POWELL, CHECK THE DOOR"
"STICK CLOSE LEUTENANT, AND I SHOW YOU HOW TO AVOID DETECTION"

ALL SPEECH FILES FROM THE SINGLE PLAYER GAME.

ITS GOT TO BE POSSIBLE TO SET A KEY TO PLAY THESE SOUNDS IN CONSOLE.

its a simple case of telling the computer to play a certain sound file already in the /main file

......

not that simple oOo:

anyway, i really want this angel:
  
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Default 03-19-2003, 06:15 PM

i guess no one knows
  
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Default 03-26-2003, 08:53 AM

[quote="{DJ}Slam":216ec]i know how to bind default voice commands

what i want is to be able to bind voices from single player game

i have listened to a few and i like the sound of them

the folder they are in is:

main/sound/dialogue

then any of these

in particular i want "AMBUSH"

which can be found:
main/sound/dialogue/m1l1/a/dfr_m1l1_add07h3


oh

and i did do a search

but came up with nothing to answer this particular question[/quote:216ec]

Try this. Got to your \main\sound\Multiplyer\a\ (allies sound) directory and find a voice command you do not use in multiplayer, i.e. AMdfr_c_05j ("You take lead"). Also have \main\sound\dialog\m1|1\a\ open in a different window. Copy dfr_m1|1_add07h3 over to \main\sound\Multiplyer\a\, delete AMdfr_c_05j, then simply rename dfr_m1|1_add07h3 to AMdfr_c_05j. Now, I have not tested this, but by all means it should work wonders for any voice dialog you wish.
  
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{DJ}Slam is Offline
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Default 03-26-2003, 09:31 AM

it does work

but

i want others to hear the command too

  
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Default 03-26-2003, 11:23 AM

[quote="{DJ}Slam":e0d92]it does work

but

i want others to hear the command too

:([/quote:e0d92]

Well they will have to have the same set up slam.....but u already know that right.
  
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Default 03-28-2003, 09:22 PM

sounds like a neat patch to me ..........




My $.02
  
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Default 03-29-2003, 05:00 PM

swordfight: what about the ones in your pk4 file? all those unused ones for multiplayer? could someone plz make those into a sound mod?
  
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