Ladmo, I understood your point and agree with it, except that I have never experienced it myself. Also, it is just a game and if people feel like having a laugh by going berzerk with the rockets, good for them. I would find another server if it kept up for too long, which is what I recommend you do.
Siggi, Where to start? You do have some valid points. I am constantly dismayed by the behavior of American children. But, unless I missed something, I think you are being unnecessarily abusive to Ydiss.
I've taken a tone with Ydiss since he came on my server to play, whined about lag cos he was being beat and left in an abusive snit. I have never seen Ydiss be immature or abusive, yet you are consistently so. You don't seem to have anything better to do than come here and complain and abuse people. (And I suppose you will try to exact revenge on me now).
Revenge? For what? You're a rational person talking rationally, I got no problem with that. You indicate that this is your way of having fun, but most people don't realize that and get genuinely upset.
Most of the people here seem to get "upset" by the fact the sun rises, never mind over my cheap entertainment.
And you keep harping on the same topics over and over.
Because people keep making the same counter-comments. It's like you take the same sentences and reorder them for each new post. "let's see, this time I think I'll put the sim rant first, then the no skill rant..." Boring. At least try some new rants. And if you have such comtempt for the game, why are you playing it?
Cos it's fun. I just get tired of hypers like Ydiss who insist on fantasising it's something it's not. Go back to your beloved sim for goodness' sake.
I do, repeatedly. Then I come back here and to MoH for more light relief.
I too have experienced lag problems. If they continue, I find a different server. And you are wrong about how lag works. You sometimes seem quite knowlegeable, but you surprise me here with not only your lack of knowlege of the subject, but also your insistence that you DO know about it. Madrebel is right. Lag will make you hit the target where you (and your server) think it is, while the target is getting information late. And yes, the example is good that his shot will not even be fired because it is 'after' he got killed. While it sometimes works in the lagger's favor, in general the lagger is at a disadvantage.
Ah. There we have it..."sometimes in the lagger's favour." That's an improvement upon madrebel's BS. Lag affects everyone and the dis-advantage/advantage averages out over time.
You claim to have real combat experience. Then you should know that anyone, no matter how skilled, can be killed in seemingly random fashion in a battle. The best soldier can be the first to die. Same applies in MoH. Any game, no matter how realistic, could not have players that are so good that they don't die. One random rocket and you're dead. It can even be your team mate that does it. And the same applies in real war.
I must beg to differ. A skilled soldier is far less likely to die as a result of a "random" event. I have never fought in what might be called a 'general engagement', loads of artillery raining down, thousands of troops and multiple armored vehicles meeting on open ground etc. That's where the skilled soldier finds his talents of little use. My experiences were in small scale engagements over complex terrain (hilly countryside and village) in Bosnia. The noisy and visible died often. The others didn't. I know full well the advantages of the prone position and silence. So did most of the American and European volunteers I fought beside. The Moslems and enemy didn't.
Oh, the developers didn't intend for the whole team to use rockets? Well then, let's ask them what's okay to do and then do it. It's not like it's a game where you just have fun or anything.
So label the fun servers FUN and the others SERIOUS...that should help people avoid the BS. Sheesh!
It is utterly contemptible to deprive the software company of the money they are entitled to simply because the game is not perfect.
We're not talking about imperfect, we're talking about months of BS hype only to have the usual half-done crap kicked out the door for full retail price. I'm sick of it and so are most mature gamers who have more than a brat's expectations of software. It is a very well done game, better than most.
I totally disagree. It is a very BADLY done game. No prone, I'll leave it at that...it's enough. Good profits will likely lead to an even better sequel.
We've been hearing that for the last seven years...still waiting for the money to be plowed back into THE WONDEROUS SEQUEL. It leads in a good direction from other FPS's, and may well set a trend toward the realism that you so crave. So you would hurt yourself by thwarting its success. That sounds much like the selfish spoiled brats that are running rampant nowadays, content to harm themselves as long as they harm others. Are you sure you are not part American?
Half Icelandic, half british. I give praise where it's due, a hard time to any other bunch of money-grabbing shirkers who think the world owes them a living simply because they 'develop' games.
Why don't you make your own 'sim' and charge whatever you want? Oh, don't know how? Then your complaints have no justification.
So when a wheel falls off my new car, I got no right to complain if I'm incapable of building my own car? Sorry, that don't fly.
I, too, hate the lies perpetrated in marketing. But you seem to be just noticing it now.
Nope, I've been noticing it since around 1996. If that is so, then I have news for you: the same is true in life. So you might as well get used to it and start liking it.
I'm 41 years old and very used to the vagaries of life. That don't mean I'm ready to roll over and start taking it up the arse.
Go ahead. Flame away.
Generally I flame only morons, I find the most amusing reactions by following that policy. You're clearly rational, non-abusive and not hung up by an ego the size of a barn door. You think I'm a jerk but you say it well and nicely too. No problem with that.
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SS-WikingDiv~SGW
[This message has been edited by SS.SGW-Siggi (edited January 19, 2002).]