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Reload this Page Game Crashes...please help.
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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  (#31)
EZSniper is Offline
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Default 01-27-2002, 11:05 AM

Waste money, buy a MAC.
  
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computeruser is Offline
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Default 01-27-2002, 11:20 AM

I've been dealing with the same problem for week or two.
System:
amd 1.333 (asus a7m266)
WinXP Pro
512 MB RAM pc2100 ddr
Hercules Geoforce 2 Ultra 64mb
SoundBlster Live MP3
2 HDs (60g+100g)
Tried all nvidia drivers from 21.81 to beta 27.10. I uninstalled ACPI so I can separate IRQs for sound and video. I increased AGP driving all to "F" in BIOS. Changed amd761 to AGP bridging to PCI to PCI bridging. Played MOHAA from safe mode to 1600X1200 with all maxed out... could not find any patern... the game has 1.1 patch installed .
I feel I did all I could on my side - it seems that the game has a bug or I am crazy... It randomly crashes to desktop w/o sound in the loop and WinXP dialog box about sending the problem to Microsoft. Is there a way to log the problem?
Why would it chrash in the safe mode???
BTW WRTC and SS2 run w/o a problem and WRTC is the same Quake 3 engine.
Maybe the problem is not the video - maybe it is the sound - I have the latest driver available
Any input would be greatly appreciated.

CU
  
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clemato is Offline
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Default 01-28-2002, 05:09 AM

Well the only thing thats left now is the audio cards.
Everyone on this list has a Creative Labs Soundblaster card.

... but I still dont understand the method behind the madness.

[This message has been edited by clemato (edited January 28, 2002).]
  
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Default 01-28-2002, 06:23 AM

WOW CrowKing is the first one with the Intel CPU...
It is getting very interesting.

CU
  
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Default 01-28-2002, 07:40 AM

i have a:
Radeon 32mb DDR
AMD Athlon XP 1500 (running at 1333mhz)
256mb RAM
ASUS A7A266 mobo
running Windows XP Pro.
and my game crashes in multiplay all the time.. anyone have any ideas? it seems like alot of athlons and win XP bows are having problems..
  
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Default 01-28-2002, 07:48 AM

i Have a p3
600mhz
320mb
TnT2 card
No sound card.. yet
And this game crashes on me.. I hope this gets fixed as i am doubting wether to get the game when it comes out in england.
  
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  (#37)
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Default 01-28-2002, 07:57 AM

I mentioned the sound card suspect in another thread. Y'all have a look see: http://www.alliedassault.com/ubb/For.../003646-2.html

  
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Default 01-28-2002, 09:19 AM

Hi Guys

I think the answer to why the game crashes lies in the Readme file. Here are some extracts from the Readme file. I've experimented with the various settings and it now my game doesn't hang. Hope it helps..

- From the Main Menu choose the "Options"
menu signified by some electronic
equipment towards the left side on the
table. Then select the "Video" menu,
select "Texture Detail" and choose "LOW".

- Also from the "Video" menu uncheck
the "WALL DECALS" check box. This will
prevent the game from creating bullet
marks on walls and should improve
performance.

- Try reducing your video resolution to
640x480 or even 512x384 in your "Video"
menu. The lower the resolution,
the easier it is for your computer to run
the game.

- From the "Video" menu you can try lowering
your color depth from 32 to 16 bit.

- Video cards with less than 64MB Video
memory cannot set texture detail to high
and texture color depth to 32 bit
simultaneously. These cards can get very
poor performance at times, so lower your
texture detail and/or lower your texture
depth to 16 bit.

- From the "Advanced" menu under
the "Options" menu try turning
the "SHADOWS" down to "simple"
or "none".

- In Advanced Video Options you can change
your View Model. This allows one to choose
how much of their own player model is
shown.
NONE means player's arm and weapon
will not appear.
GUN ONLY means the gun and not the arms of
Powell will appear.
FULL means that you will see both Lt.
Powell's hands and the weapon he is
holding during gameplay.
The less of Lt. Powell that is showing,
the faster the game should run.
  
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  (#39)
ExtremeChaos is Offline
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Default 01-28-2002, 10:59 AM

Damn!!

Same here,
At Frist i did not have any problem @ 1024x768 with the game(MP), until 2 days laters
i installed the latest
4in1 Drivers(MoBo), and then installing the new 1.10 patch....
Now the game keep crashing(MP)

reintalled windoh 98 1 time
reintalled DX.. (re)old 4in1 Drivers
now with little less crash..

The only thing i could think of is the New Patch...

so, far it crash twice.. went too safe mode
change some settings on the game setting Video
so, far so good...

here r my setting..
800x600
16bit
low
16bit
bilinear
no wall decals
no weather
no Texture Com

hope this help...

i wonder if its the Vcard, but then
again some have no problem/w there GTS 2cards


change your Video Setting on safe mode
see what happening..

maybe its the damn SoundCard..

hope this help..

Rig:
Windoh 98SE
P3 550@733
Asus P3V4X but back(old)4in128v drivers
128mb Mushkin
GTS 2 32mb/w lastest Nvidia Drivers
Xgamer(Live)/w lastest drivers
W.D. 40gig
Maxtor 30gig

[This message has been edited by ExtremeChaos (edited January 29, 2002).]

[This message has been edited by ExtremeChaos (edited January 29, 2002).]
  
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Old
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Default 02-22-2002, 08:33 AM

Hi Gamers!

I'm a UK PC Engineer who bought MOHAA 2 days ago and, you guessed it, after only a few minutes play, the game locks up with the last sound repeating like a stuck record! Sound familiar?

I have a SB Audigy and solved MY problems by adding the following command line option to the MOHAA shortcut:-

-wavonly

This instructs the Quake3 game engine to disable DirectSound & use windows WAV file output only. I can't hear any difference in sound quality, but my copy of MOHAA now plays like a dream, even at 1280x1024 on my GeForce3 with every detail level turned up full! ;-)

It may impact game performance on lower spec systems, but as long as MOHAA is not crashing, who's complaining? Just compensate by using low quality sound or turning your video detail levels down...

Hope this helps,

HateBall
(Programmers NEED debuggers because they ARE buggers)


PS. For those of you interested...

My System Spec:-
- ASUS A7A266 Motherboard (ALi Magik1 chipset)
- AMD Athlon 1.4 GHz
- 256 Mb PC2100 DDR RAM
- 10 Gb UDMA100 Hard Disk (C
- 40 Gb UDMA100 Hard Disk (D
- Toshiba 16/48 DVD-ROM
- Teac 12x10x32 CD-Writer
- ELSA Gladiac 920 (GeForce3)
- SB Audigy Player (OEM)
- 2 x 100mm Case Coolers
- Twin fan drive cooler (on 40 Gb drive)

OS/Drivers:-
- Windows 98 SE with IE 6.0
- ALi Magik1 v1.06 chipset drivers
- DirectX 8.1
- NVidia DetonatorXP v21.83 video drivers
- Latest SB Audigy drivers

Optimizations:-
- Cacheman v5.1 (Brilliant! Download it NOW!)
- NVMax v3.00.72b (GeForce series tweaker)

  
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Default 02-24-2002, 03:18 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by HateBall:
Hi Gamers!

I have a SB Audigy and solved MY problems by adding the following command line option to the MOHAA shortcut:-

-wavonly

This instructs the Quake3 game engine to disable DirectSound & use windows WAV file output only. I can't hear any difference in sound quality, but my copy of MOHAA now plays like a dream, even at 1280x1024 on my GeForce3 with every detail level turned up full! ;-)

PS. For those of you interested...

My System Spec:-
- ASUS A7A266 Motherboard (ALi Magik1 chipset)
- AMD Athlon 1.4 GHz
- 256 Mb PC2100 DDR RAM
- 10 Gb UDMA100 Hard Disk (C
- 40 Gb UDMA100 Hard Disk (D
- Toshiba 16/48 DVD-ROM
- Teac 12x10x32 CD-Writer
- ELSA Gladiac 920 (GeForce3)
- SB Audigy Player (OEM)
- 2 x 100mm Case Coolers
- Twin fan drive cooler (on 40 Gb drive)

OS/Drivers:-
- Windows 98 SE with IE 6.0
- ALi Magik1 v1.06 chipset drivers
- DirectX 8.1
- NVidia DetonatorXP v21.83 video drivers
- Latest SB Audigy drivers

Optimizations:-
- Cacheman v5.1 (Brilliant! Download it NOW!)
- NVMax v3.00.72b (GeForce series tweaker)

<HR></BLOCKQUOTE>


This is almost IDENTICAL Hardware & Software to my PC and I've been having similar lockups. Sound card combination is what I'm betting on...

Example: Starting the game - big grey screen. Other times the game locks up with the last sound repeating and resetting to the Windows desktop, I could only see the top left portion of my desktop. I managed to get to a command.com and run the famous "@RUNDLL USER.EXE,ExitWindows" to get my PC to power off. (Reboot is "@RUNDLL SHELL.DLL,RestartDialog")

RTC Wolfenstein ran FLAWLESSLY with the highest game settings! I've also enabled the game highest game settings in Allied Assault... I don't like the solution that would "lower" such extras. I didn't spend so much money on such a hardware so that I could turn down the detail!!! FIX THE GAME (soon please)!

I'm going to try the suggestion of "-wavonly" and report back on it.

PS. I have the latest game patch
David Nemeth (Redfox)

PC HW:
512 MB PC2100 RAM
AMD Athlon XP 1600+ (1.4GHz)
ASUS A7M266 Motherboard
NVidia GeForce3
Western Digital 40GB HD
SB Audigy Gamers
Intel Camera Pro
3COM 3C905B-TX
Hauppauage TV Tuner
Plextor CR-RW
Generic 56X CDROM
Saitek Cyborg 3D USB
Logitech Mouse
Creative Modem Blaster DE5625

Win98SE
IE 6.0
DirectX 8.1
Norton AV (does this matter if it's turned off?)
  
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Old
  (#42)
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Default 02-24-2002, 06:54 AM

I tried the "wavonly" fix. Tried multiplayer, worked for about 10 minutes, then...crash!
No dice.
  
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  (#43)
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Default 02-24-2002, 06:56 AM

I tried the "wavonly" fix. Tried multiplayer, worked for about 10 minutes, then...crash!
No dice.

------------------
Brolo LIVES at The Tech Zone Forums!
  
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  (#44)
GrapeApe is Offline
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Default 02-24-2002, 07:04 AM

Game runs flawless for me..I get 60-90 fps

Specs:

Athlon-tbird 1.2ghz
Abit KT7a 133
256mb pc133 ram
8gb HD
SBlive value
40x CD
GF2 MX 32mb Hercules (Det 23.11)

  
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  (#45)
GrapeApe is Offline
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Default 02-24-2002, 07:11 AM

Those having probs, what kinda shit you got running in the background? Virus software is pretty hard on intense FPS's (first person shooters) Also.. bios being setup properly helps alot with stability..

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