Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Mapping
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
Mapping
Old
  (#1)
dazerrackers is Offline
Junior Member
 
Posts: 14
Join Date: Aug 2003
  Send a message via AIM to dazerrackers Send a message via MSN to dazerrackers  
Default Mapping - 09-10-2003, 02:01 PM

Anyone got any good tools for mapping?
  
Reply With Quote
Old
  (#2)
Sniped Ur Azz is Offline
Senior Member
 
Posts: 449
Join Date: Jul 2003
Location: Houston, Tx
  Send a message via AIM to Sniped Ur Azz Send a message via MSN to Sniped Ur Azz Send a message via Yahoo to Sniped Ur Azz  
Default 09-10-2003, 02:25 PM

Yes and no.

Yes because there is MOH Radiant, and the MBuilder compiler. You need MOH Radiant to map and you need the MBuilder to compile your map from MAP to BSP.

No because Radiant sucks hard monkey balls......but its all we got ATM.


-Sniped

P.S. Find both in the File Database here.
  
Reply With Quote
Old
  (#3)
dazerrackers is Offline
Junior Member
 
Posts: 14
Join Date: Aug 2003
  Send a message via AIM to dazerrackers Send a message via MSN to dazerrackers  
Default 09-11-2003, 12:22 PM

anywhere i can get it
  
Reply With Quote
Old
  (#4)
Matt228 is Offline
Member
 
Posts: 57
Join Date: Mar 2003
Location: Kingston, New York
   
Default 09-14-2003, 09:46 AM

here it is

[url:08d1e]http://www.eagames.com/official/moh_alliedassault/download/level_editor.jsp[/url:08d1e]
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.