i would also like to see a prone mod.
also the ability to bob left and right and drop weapons in SP.
oh and if we had prone, it would be cool to be able to roll side to side, like the enemy do.
and maybe a more difficult one would be to allow you to "remove" the pin a of a grenade so the enemy can have less time to run from a room or throw it back, also adding the element of judging how long to hold the grenade incase it blows up in your hand.
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I can't help about the shape I'm in, I can't sing I ain't pretty and my legs are thin. But don't ask me what I think of you, I might not give the answer that you want me to.
A mod that increases the reload time for the Panzerfaust/Bazooka so it will restrict the use of these weapons to what they were intended for.... oh and a prone mod would be perfect..
like alot of folks on here, i would love to see a prone mod...that would be cool...
i don't know if this is possible, but maybe a mod that lets you throw enemy grenades that have been thrown at you...back at the enemy...or maybe at least kick it away or something...
my .02 cents....
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Signal Corp. The Geeks of the Army
"Shoot, Communicate, Move on Out..."
Im currently working on your ides's it might take a while. And Dustin....i take time to reply because i work on mod's sometimes and im not a freak that stays on the site 24/7.
I have a life.
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Kakorott: y limit nades to 3 if u want realism then that would make it unreal so stop bein so hipocrytical (spelled wrong probably) 6 nades are norm load to carry
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I don't care how many grenades GI's carried in WWII. This game isn't WWII and limmiting the amount of grenades to three is a good thing.
Gameplay > realism
Sniper scope sway makes it harder to snipe and run. Which is cheap imo.