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MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

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Default 08-21-2004, 11:58 AM

[img]http://img6.exs.cx/img6/1869/maceforkar98.jpg[/img]

gotta work on the textures more cause they were done in mspaint....
  
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Default 08-21-2004, 12:36 PM

rock: ownag3
  
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Default 08-21-2004, 12:37 PM

i just realized my p38 isnt textured for some wierd reason....
  
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Default 08-21-2004, 12:39 PM

lol i just presumed it was some shiny texture loney:
  
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Default 08-21-2004, 12:51 PM

Quote:
Originally Posted by sephy2005
rock: ownag3
x2
  
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Default 08-21-2004, 12:58 PM

Quote:
Originally Posted by GODSMACK
Quote:
Originally Posted by sephy2005
rock: ownag3
x2
thanx guys biggrin:
  
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Default 08-21-2004, 01:04 PM

i've got 8 skins done (4 camelot 4 mordred) should there be more knights per side ?

[img]http://img.photobucket.com/albums/v73/hgto8g/SKINS/knights.jpg[/img]
  
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Default 08-21-2004, 01:05 PM

nice job!! rock: master cheif in the early 15th century... still cool anyway
  
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Default 08-21-2004, 01:07 PM

biggrin: lol this is gonna be a 1 day mod Whoop!
  
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Default 08-21-2004, 01:10 PM

thatd be sweet if we could finish it in one day! rock: gs is making a battleaxe
  
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Default 08-21-2004, 01:33 PM

a map in of itself should be easy..........just use amost all textures from north_africa (lots of marble and tile) and a couple from central_europe.

shit, i just thought...........simple maps because you don't need a lot of duck and cover places as much plus.........NO DOORS OR WINDOWS TO FUCK WiTh !
  
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Default 08-21-2004, 01:36 PM

[quote="Grim_Reaper":87f24]thatd be sweet if we could finish it in one day! rock: gs is making a battleaxe[/quote:87f24]

how about 4 or five us each make a map ? lot's of white marble if interior ? hell i'll even do a quick map
  
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Default 08-21-2004, 01:46 PM

what about like an open battlefield? with maybe a few bushes and rocks or something for cover... the only shooting gun i made was the cross bow, everything else is close combat. a person gaev me an idea to turn the nades into rocks, so it doesnt explode just hurts the person on impact.
  
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Default 08-21-2004, 01:49 PM

dis is gonna be sweet
  
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Default 08-21-2004, 01:52 PM

[quote="Grim_Reaper":da192]what about like an open battlefield? with maybe a few bushes and rocks or something for cover... the only shooting gun i made was the cross bow, everything else is close combat. a person gaev me an idea to turn the nades into rocks, so it doesnt explode just hurts the person on impact.[/quote:da192]

make the nades into small jars of boiling tar that can be thrown and have a splatter/injure radius of so many feet (kinda like the big pots they would catapult and dump off of castle walls only smaller)

you could even make a "nade" that was like a poison gas only instead it was the plaque (they used to hurl dead plaque infested bodies , human and animal over castle wallls to infect those inside and sometimes they'd get lucky and get the corpse into the drinking well)
  
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