Location: Portland, Oregon, The United States of America
07-10-2001, 11:09 PM
Bürgen! Jawohl! They look sharp. The Polished cotton looks great, and they have the correct pattern to. Lets just hope they dont make them in XXXXXXXL sizes.. Farbalishious.
Good idea Waffen....maybe switch the teams after a mission is complete ie Americans becomes snipers and the germans do the recon...
What I would really like is a random mission generator, one that makes a random terrain, puts enemies at random points and they do then whatever they like, patrol, sit and smoke/talk, blah blah blah And then you have your squad moving in to liberate the village or take it over...
Location: Portland, Oregon, The United States of America
07-11-2001, 10:54 AM
Okay
I think it would be most realistic and fun for a multiplayer setting to be like the following :
"Sniper - Sweep & Clear"
-German Side-
Two players acting as a German Sniper team in the Hedgerows or Towns of Normandie. They setup a field of fire they select themselves to defend. It could be where ever they want. They must work as spotter and shooter and use teamwork to survive. Prime Targets should be of Higher Ranks.
TO&E
Equipment: Heer Sniper Smock, and built in face veil. Minimal personal equipment aside Canteen, breadbag, Ammunition Pouches, Scope case, 6 x 30 power Binos Etc.
Weapons: G-43 Rifle with ZF-4 Scope or a K-98 Rifle with M1939 Zieß 4-Power High Turret Scope.
-American Side-
Up to Ten players act as a squad moving on recon to a town, with orders to clear out any enemy soldiers. The only way the scenario may be won, is with using teamwork, co-operation and following orders without splitting from the squad for personal glory.
jawol! Gut gemacht. I agree but you know that some Ami is going to complain about how the Americans should be the snipers and the germans the targets...
i was kind of disappointed in the way they described how it will be (compared to what we were talking about) , but i dont know , it might be better that way .
[This message has been edited by Polaris (edited July 12, 2001).]