Lol because of time... they took out 2 extra years and they still cameout with the same boring stuff. The SP was boring in Halo 2 but the MP was intense.
[quote="Grim_Reaper":22cfd]is that light blue part one surface? cause if it is i might be able to have it say the bullet count like in the real halo game. i wish i could find some good pics to model off of for halo guns.[/quote:22cfd]
[quote="Grim_Reaper":3d107][quote="Grim_Reaper":3d107]is that light blue part one surface? cause if it is i might be able to have it say the bullet count like in the real halo game. i wish i could find some good pics to model off of for halo guns.[/quote:3d107][/quote:3d107]
[quote="Grim_Reaper":57ca6]i wasnt gonna make a skin, i would script it to show the count of bullets left in a clip. not so the numbers randomely go down.[/quote:57ca6]
That would be soooo sweet, I can try and reskin the gun too
lol gs and his desert camo hmm i wonder how come they didn't do that in halo o yeah cause they have that thing where u can be invisible cloaking or w.e
I went searching and I found some pictures of the Halo weaponry from Halo 2. The website is http://www.the-junkyard.net/weapons-halo2.php. I was thinking that the Axis could be the Covenant. Carbine can replace Axis rifle, Needler replaces MP40, Plasma Rifle replaces STG, Beam rifle replaces sniper, and maybe Brute Shot replaces rocket. Just some ideas. Keep up the great work with the new models and such