Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page I can't mod Holland!?
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
I can't mod Holland!?
Old
  (#1)
GrossKopf is Offline
Member
 
Posts: 42
Join Date: Sep 2004
Location: Beachwood, NJ USA
  Send a message via AIM to GrossKopf Send a message via MSN to GrossKopf  
Default I can't mod Holland!? - 12-10-2004, 02:22 PM

Ok, here's the deal. I've done a lot of modding to my server's maps. Mostly they are just spawned items. Today I decide I want to add some vehicles in Holland. I already have a 'wefer in there, so I go ahead and add some vehicles in the mp_holland_scr file. When I load it up to test it locally and on the server, they aren't showing up. Here's the NON WORKING holland scr file:

[url:7a1b9]http://www.flotserver.net/downloads/holland/NONWORKING%20MP_Holland_DM.scr[/url:7a1b9]

When I tested this file, the 'werfer disappeared and no vehicles spawned. Here's a link to the WORKING Holland scr file, with the 'wefer in it:

[url:7a1b9]http://www.flotserver.net/downloads/holland/MP_Holland_DM.scr[/url:7a1b9]

Can anyone look at these files and tell me what I'm doing wrong?
  
Reply With Quote
Old
  (#2)
Godsmack is Offline
Senior Member
 
Posts: 3,572
Join Date: Apr 2003
Location: I cut bitches
  Send a message via AIM to Godsmack  
Default 12-10-2004, 04:37 PM

.map might help you out better... not many mappers here
  
Reply With Quote
Old
  (#3)
Michael is Offline
Senior Member
 
Michael's Avatar
 
Posts: 1,533
Join Date: Nov 2003
Location: New York
  Send a message via AIM to Michael Send a message via MSN to Michael Send a message via Yahoo to Michael  
Default 12-10-2004, 07:54 PM

this topic is in TMT also, i guess he didn't get much hel there either.


  
Reply With Quote
Old
  (#4)
GrossKopf is Offline
Member
 
Posts: 42
Join Date: Sep 2004
Location: Beachwood, NJ USA
  Send a message via AIM to GrossKopf Send a message via MSN to GrossKopf  
Default 12-10-2004, 09:16 PM

Quote:
Originally Posted by M79
this topic is in TMT also, i guess he didn't get much hel there either.
I posted it in a lot of places. Not everyone goes on every forum.
  
Reply With Quote
Old
  (#5)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default 12-11-2004, 06:11 AM

You did take out the original mod 1st right?

Lookin at it you have 2 local dresser models which if i remember right u cant have. so name 1st local.dresser1 etc



Scorp
  
Reply With Quote
Old
  (#6)
GrossKopf is Offline
Member
 
Posts: 42
Join Date: Sep 2004
Location: Beachwood, NJ USA
  Send a message via AIM to GrossKopf Send a message via MSN to GrossKopf  
Default 12-11-2004, 07:44 AM

[quote="Scorpion -]M15F1T[-":f8357]You did take out the original mod 1st right?

Lookin at it you have 2 local dresser models which if i remember right u cant have. so name 1st local.dresser1 etc



Scorp[/quote:f8357]

I did have them named different things, but it didn't make a difference, so I used an example from another scr file which had two dresser models.

Does that name have to be something specific or can I use pretty much any name I want to such as:

local.truck1 model...

or

local.car1 model...

etc?
  
Reply With Quote
Old
  (#7)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default 12-11-2004, 08:24 AM

From what i remember each thing you spam needs a seperate name.
I would suggest lookin in console to see what errors it throws up.

Scorp
  
Reply With Quote
Old
  (#8)
GrossKopf is Offline
Member
 
Posts: 42
Join Date: Sep 2004
Location: Beachwood, NJ USA
  Send a message via AIM to GrossKopf Send a message via MSN to GrossKopf  
Default 12-11-2004, 02:38 PM

[quote="Scorpion -]M15F1T[-":e587d]From what i remember each thing you spam needs a seperate name.
I would suggest lookin in console to see what errors it throws up.

Scorp[/quote:e587d]

I've changed it so each item has a different name, but it still didn't make a difference. Is there anyway to output the console information to a text file so I can make it available for people to see and analyze, perhaps finding the problem?
  
Reply With Quote
Old
  (#9)
Scorpion -]M15F1T[- is Offline
Sergeant 1st Class
 
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
   
Default 02-06-2005, 07:25 PM

If you run a server it dumps a text file called console.log its been a while tho

Scorp

EDIT sorry i thought this was on main page but was mistaken i will put my shovel away now
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.