hi again,
I couldnt wait to test your map...so i allready tested it for a couple of minutes. First of all: i think your map looks pretty good since it is your first one. The sounds are good too.
However I did found a couple of errors. I´ll tell you what ive found so far:
1) A few doors open the wrong way if you ask me.....I think they should allways ´open away from the player´ select your door brush and nit "N", that will bring up a box now look in the box and the 1st line says value, type in "alwaysaway" and the next line below that where it says Key type in "1". Hit enter and now you just made a door that always opens away from the player.
I just think it is better 4 the gameplay in a map....
2) You made a few big sandboxes outside... in that I noticed some moving bushes. In my opinion it looks a bit too unrealistic.
3) I noticed you used the ´caulc´ texture to close certain routes....so nobody can pass that route. I wouldnt use that in this case...I think a simple fence looks better and more realistic.
4) In one of your houses....the roof doesnt touch the floor...so everybody can look outside between the roof and the floor. Just enlarge the floor a bit so it touches the roof again. In another house...(the roof is broken)... you used a few wood brushes....but the fly!!! They dont touch something else but air
5) You have made an underground passage...with ladders going up at the other side of your map. I think you should use more ´climbsteps´, cause if you dont....it looks pretty silly if someone climbs up that ladder...his feet and hands will pretend to touch many (like 20) ´climbsteps´ but you ladder only has around 8
There is also a very small texture error on the ground or the underground passage. If you walk through it...you can see a grey/white stripe.
6) I found 1 door with the ´origin´texture (the hinge) placed on the wrong side of that door. Just flip your door texture or place the ´origin´texture on the otherside.
7) THIS IS THE MOST IMPORTANT THING: your map is SLOW :cry: . Make sure you use as many ´caulc´texture as possile and only textue things which can be seen by players...so DONT texture things players cant see. Also try to NOT to use too many brushes!! (but im sure you allready knew all of this shit :wink: )
Maybe you can also try to make your map faster by making it smaller. An average level contains enough space for lets say 32 to 64 players max....your map has enough space for about 100

Well thats it 4 now. If you want me to send pictures of the small errors that ive found...just give me your emailaddress then
Mine is
leipieo@hotmail.com
Last thing to say: I really like what youve done!! And I only gave my opinion on some small things in your map....so please dont be angry!!! I am just very critical if it comes to maps
Greetz Bas