I'm making good progress with the map and I'm still trying to work out the design. I want to add maybe 2 to 3 choke points. It will be obj and tdm. For objective there are two different ways to accomplish the mission.
I will upload more screenshots tonight 23/08/02 @ 09:00PM EST
I retextured the allied barracks and finally designed the layout of the map.
Here's some info on one way to complete the objective:
The allies must trigger a switch in the cooler (solitary confinement) to unlock to doors to one of the barracks which has the entrance to the underground escape tunnel.
Nice. But one thing that's bothersome of most user made maps now is that after playing so many they sorta look/feel the same, mostly cuz we see the same game textures over and over again :/ If ya can, make some new textures- give us a new feel. That'll be cool:
I'll try and find some different textures to add to the map. With the layout I dont know if I can use that many new textures.
I did change the allied barracks to a seldom used texture. I used a wooden crate texture for the walls and resized it. I'll upload a screen shot of it tonight.