Such fucking bullshit, we're apparrently fucking responsible for where the debris of our destroyed vehicles go. Why don't they introduce a game mode whre you're responsible for your vehicles fuel emmisions, then you can randomly have guys dropping dead and blaming it on the fact you drove by him with a tank 5 minutes earlier.
Good god. oOo:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
LOL, Debris kills in Battlefield 1942 always pissed me off, and for some reason they do so much damage. The rotor blade debris can blow up a friendly helo but if I ram it with the entire cobra I just bounce off.
sleeping:
This game plays like it was made in three months, then over a few years.
LOL, Debris kills in Battlefield 1942 always pissed me off, and for some reason they do so much damage. The rotor blade debris can blow up a friendly helo but if I ram it with the entire cobra I just bounce off.
sleeping:
This game plays like it was made in three months, then over a few years.
Debris killed in bf1942 but back then i don't think you got fucked over for points if it tkilled someone, i can't ever remember it happenning anyway.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
You deserve it for caring that much about your score sleeping:
rolleyes:
Its more of a game issue than caring about my score. How exactly does the fact that game physics dictate where debris goes have anything to do with the player? It doesn't. So why should the player be punished for something that they can't control? They shouldn't. Simple eh kids. oOo:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.