Ok, foolishly I failed to actually test the scripting for my map before I released it and I missed a tiny error in them.
As such respawning is enabled in my objective maps!
I've created this fix for server admins. You don't need it unless you plan to run a server with my map.
Download it here:
http://homepage.ntlworld.com/ydiss.silv ... rd-FIX.zip
This stops respawning and also increases the Allied targets in objxfire to 2 (instead of one). That is, Allies have to now bomb two targets.
Rudedog, can you please upload this to the server? Thanks.