Yea, so I use CAD a lot now, taking a class in school and I'm getting pretty good at it, better than most of the kids in my class. The assignment for my class was to replicate any archetecture or detailed object, pretty much anything that interests you that is hard to make. So I decided to make a guitar. I made an Ibanez RG model, my favorite body. Took me about a week and a half. I just went by a picture, so it was tough making the body.
Its not fully rendered yet, I just finished it today. Tomorrow it will be rendered. Here's a few pics.
Shaded.
[img]http://img.photobucket.com/albums/v383/jotun/myguitar.jpg[/img]
Rendered front view.
[img]http://img.photobucket.com/albums/v383/jotun/myguitar3.jpg[/img]
Rendered tilted view.
[img]http://img.photobucket.com/albums/v383/jotun/myguitar2.jpg[/img]
Comments/crits are welcome. Oh yeah, its a real scale model of it.
I'll post completed pics when done if anyone cares.
yeah, I took a class on it in high school. I have a version that's a bit older than that one, that one looks much nicer. You should round the edges of the guitar though, it would look better. I think the thing that does that is called chamfer or something like that. I made a Fokker airplane, I'll see if I can find it. AUtocad renders suck balls.
yeah, it's kinda strange. In my version, you would click on chamfer, then click on the top part of the guitar (on the edge) and then click on the bottom edge and then you give it a diameter and then it rounds it so it doesn't look as blocky.
yeah, it's kinda strange. In my version, you would click on chamfer, then click on the top part of the guitar (on the edge) and then click on the bottom edge and then you give it a diameter and then it rounds it so it doesn't look as blocky.
the model of the guitar is sharp on the sides, not rounded.
but it's not a 90 degree edge right? it's got rounded edges, even if they're only slightly rounded. If you chamfer it, set the radius down really low and it will just round the edges a little bit.