Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-08-2007, 04:50 PM
Just beat it, that flak tower was a bitch to navigate. Pretty good conclusion though. happy:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Sergeant
Posts: 1,473
Join Date: Jan 2004
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09-08-2007, 06:07 PM
The Allies won? Wait, don't tell me.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-08-2007, 06:13 PM
jesus fucking christ, took me an hour to figure out there was no recoiless rifle and i had to throw those gammon grenades at the bloody tank. rolleyes:
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-08-2007, 06:18 PM
Quote:
Originally Posted by ninty
jesus fucking christ, took me an hour to figure out there was no recoiless rifle and i had to throw those gammon grenades at the bloody tank. rolleyes:
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biggrin:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-09-2007, 03:57 PM
Finished it today. I was pretty impressed by SP. It was fun. Not sure about the reviews saying the first 4 levels are boring and the last 2 are great. The 5th one I found stupid as hell. I kind of like the more open fighting environment instead of stepping out and getting pegged by 3 snipers etc. rest of the game was great. very enjoyable.
wtf is with the nazi elite mg42 superhuman hitler experiment machines of death? Grenade blasts don't kill them and it takes 20 shots to take them down. Ran out of ammo on my two main weapons on the last level and was left with the colt and I had to reload 4 or 5 times before i took the guy down and this was prety much at point blank range.
haven't played MP yet.
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Corporal
Posts: 909
Join Date: Sep 2004
Location: British Columbia, Canada
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09-09-2007, 04:58 PM
it that trainyard thing where you first see those machine gun guys in the back left there is 3 crates, 1 ammo, 1 health and 1 gamma, a couple of gamma grenads kill them
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-09-2007, 06:05 PM
Quote:
Originally Posted by ninty
wtf is with the nazi elite mg42 superhuman hitler experiment machines of death? Grenade blasts don't kill them and it takes 20 shots to take them down. Ran out of ammo on my two main weapons on the last level and was left with the colt and I had to reload 4 or 5 times before i took the guy down and this was prety much at point blank range.
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Few headshots from an 03 take them out, or 2 gammon bombs. Ive no real bother taking them down with any weapon really, BAR is pretty effective.
I actually like them as an enemy, to me theyre more deadly than the tanks as the rate of fire is far superior. Its a real "oh shit" moment when one of them comes trotting around the corner. rock:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-09-2007, 06:06 PM
yeah, i know. i finished it. just sayin 20 rounds to take do one guy is a little extreme.
Played a round of Destroyed Village. Map looks great, and the paradrops add a hage dimension to the map because basically anyone can be anywhere on the map not only on a horizontal plane, but vertical as well. I can remember hopping around with guys on there in the AA maps trying to get on top of buildings and such. paradrops makes it a lot easier.
played in a server with about 6 guys and it was fin. a few minutes later is was up to 10 guys and laggy as hell cause their hosting off a cable connection. great to see EA put the time in on the MP part of the game. Shouldn't expect any less from them. Give me a dedicated server and the ability to actually see my ping and you'll have a great game. Until then, they are fucking stupid. Still don't understand how they did that.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-09-2007, 06:08 PM
Quote:
Originally Posted by geRV
Quote:
Originally Posted by ninty
wtf is with the nazi elite mg42 superhuman hitler experiment machines of death? Grenade blasts don't kill them and it takes 20 shots to take them down. Ran out of ammo on my two main weapons on the last level and was left with the colt and I had to reload 4 or 5 times before i took the guy down and this was prety much at point blank range.
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Few headshots from an 03 take them out, or 2 gammon bombs. Ive no real bother taking them down with any weapon really, BAR is pretty effective.
I actually like them as an enemy, to me theyre more deadly than the tanks as the rate of fire is far superior. Its a real "oh shit" moment when one of them comes trotting around the corner. rock:
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very true, makes for a good oh shit moment for sure. i just found it a little silly. but i guess i can't really expect a simulation, as this isn't one.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-09-2007, 06:14 PM
So far online its been really mixed for me. Sometimes people play properly and the games really fun, other times theres an asslaod of spawnraping going on with allies camping inside the rooftop of the church and firing at the germans when they spawwn below, that kinda thing gets really frustrating especially when you die within a second several succesive spawns in a row.
Ive been in remagen servers using the airdrop mode with people doing the same thing, camping rooftops with the (recoilless rifle) and fucking several people up with one shot into the middle of them. I think the main thing causing this to happen is the bazookas this time around seem really accurate over range (from what ive seen) compared to allied assault where after a few feet they'd veer all over the place.
The dedicated servers meant to come with some sort of spawn protection option so you can't die right away, maybe some sort of 2-3 second invulnerability which will be good. I still think it can be good though just needs some fine tuning.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-09-2007, 06:19 PM
yeah, in the dv map i played pretty much everyone was camping with sniper rifle. with the ability to drop it makes it a lot harder to find guys and they can hide and pick people off easier. will have to play more mp to see.
one thing about SP is you can't go and play any level after you pass the game? you have to restart the campaign? thats a load of bs.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-09-2007, 06:21 PM
Quote:
Originally Posted by ninty
yeah, in the dv map i played pretty much everyone was camping with sniper rifle. with the ability to drop it makes it a lot harder to find guys and they can hide and pick people off easier. will have to play more mp to see.
one thing about SP is you can't go and play any level after you pass the game? you have to restart the campaign? thats a load of bs.
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You can, theres an option to select what campaign\operation you want to play through. happy:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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09-09-2007, 06:58 PM
oops. gj ea
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Corporal
Posts: 909
Join Date: Sep 2004
Location: British Columbia, Canada
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09-09-2007, 07:35 PM
how the fuck do you get to the basement in that giant flaktower
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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09-09-2007, 08:04 PM
Theres a series of ladders and elevators you have to use to get to the botom, total pain in the fucking ass to find.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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