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		| MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |  
	
	
		
	
	
	
		|   Compare Geforce 3 to Geforce 4 and Radeon 9700 |  
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	| Senior Member 
				 
				Posts: 113 Join Date: May 2002 Location: On my Hayabusa beating '98 Cobra's        | 
   
		
            
             Compare Geforce 3 to Geforce 4 and Radeon 9700 - 
            
          
		
		
				
		
				10-17-2002, 08:38 AM
			
			
			
		 
               
 I have a Geforce 3 Ti200 64Mb. How much better is the G4 4600 or the Radeon 9700Pro?    Thanks |  
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				10-17-2002, 09:12 AM
			
			
			
		 
               
 Heres what the GF4 series has too offer. Ill get back to you on the radeon 9700
 Ferocious Graphics Power
 Now Available with AGP 8X
 NVIDIA introduces the GeForce4 Ti–delivering the most radically immersive graphic environments ever seen on a desktop PC.
 
 Groundbreaking features including the advanced nfiniteFX™ II engine, superior Accuview Antialiasing™ techniques and flexible nView™ multi-display technology, deliver screaming performance and fierce processing power–for truly unmatched ferocious graphics power.
 
 
 
 GeForce4 Ti 4600      Vertices per Second:
 Fill Rate:
 Operations per Second:
 Memory Bandwidth:
 Maximum Memory:
 
 GeForce4 Ti 4400      Vertices per Second:
 Fill Rate:
 Operations per Second:
 Memory Bandwidth:
 Maximum Memory:
 
 GeForce4 Ti 4200      Vertices per Second:
 w/ AGP 8X                  Fill Rate:
 Operations per Second:
 Memory Bandwidth:
 Maximum Memory:
 
 GeForce4 Ti 4200      Vertices per Second:
 Fill Rate:
 Operations per Second:
 Memory Bandwidth:
 Maximum Memory:
 
 136 Million
 4.8 Billion AA Samples/Sec.
 1.23 Trillion
 10.4GB/Sec.
 128MB
 
 125 Million
 4.4 Billion AA Samples/Sec.
 1.12 Trillion
 8.8GB/Sec.
 128MB
 
 113 Million
 4 Billion AA Samples/Sec.
 1.03 Trillion
 8GB/Sec.
 128MB
 
 113 Million
 4 Billion AA Samples/Sec.
 1.03 Trillion
 up to 8GB/Sec.
 128MB
 
 
 *NVIDIA supported specifications. Performance numbers are based on
 a specified clock speed.
 
 
 
 
 
 nfiniteFX II Engine
 The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments.
 AGP 8X
 Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1BG/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments. Uninterrupted data flow allows for smoother video streaming and faster, more seamless gameplay.
 Accuview Antialiasing (AA)
 The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.
 nView Display Technology
 The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. nView allows end-users to select any combination of multiple displays, including digital flat panels, analog CRTs, and TVs, and to modify the display properties using an intuitive software interface.
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				10-17-2002, 09:15 AM
			
			
			
		 
               
 Heres the ATI radeonId go with the Radeon meat!
 
 
 System Requirements
 Intel® Pentium® 4/III/II/Celeron™, AMD® K6/Duron™/Athlon®/Athlon XP® or compatible with AGP 2X (3.3v), 4X (1.5V), 8X (0.8v) or Universal AGP 3.0 bus configuration (2X/4X/8X).
 64MB of system memory
 Installation software requires CD-ROM drive
 DVD playback requires DVD drive
 Graphics Technology
 RADEON™ 9000 PRO graphics technology operating at 275MHz
 Memory Configuration
 64MB or 128MB of DDR memory operating at 550 MHz
 Operating Systems Support
 Windows® XP
 Windows® 2000
 Windows® Me
 Windows® 98/98SE
 Monitor Support
 CRT monitor: 15-pin VGA connector
 TV and VCR
 64MB version: composite or s-video connector
 128MB version: composite connector
 DVI-I (flat panel display) connector
 Display Support
 Register compatible with VGA
 Supports VESA PnP compatible displays
 BIOS compatible with VESA for super VGA
 DDC1/2b/2b+ monitor support
 VESA Display Power
 Management Support
 Separate horizontal and vertical synchronization at TTL levels
 Features
 
 CHARISMA ENGINE™ II
 Four parallel rendering pipelines process up to 1.1 billion pixels per second
 High performance 2nd generation hardware transform & lighting engine
 43 million triangles per second peak throughput
 Advanced vertex shader support for the latest programmable effects
 SMARTSHADER™ technology
 Full support for DirectX ® 8.1 programmable pixel and vertex shaders in hardware
 1.4 pixel shaders support up to 22 instructions and up to 6 textures per rendering pass
 1.1 vertex shaders support vertex programs up to 128 instructions
 Complete feature set also supported in OpenGL ® via extensions
 Programmable shaders provide enhanced 3D effects in over 100 existing and upcoming game titles
 SMOOTHVISION™
 Image quality enhancement features for Direct3D™ and OpenGL ® applications
 Programmable full-scene anti-aliasing supports 2 to 6 samples with user selectable performance and quality modes
 Advanced anisotropic filtering supports 2 to 16 samples for high quality texture rendering with minimal performance impact
 HYPERZ™ II
 Lossless Z-Buffer Compression and Fast Z-Buffer Clear reduce memory bandwidth by up to 25%
 VIDEO FEATURES
 FULLSTREAM™ Hardware accelerated de-blocking of Internet video streams
 VIDEO IMMERSION™ II delivers industry-leading DVD playback
 Integrated MPEG-2 decode including iDCT and motion compensation for top quality DVD with lowest CPU usage
 Unique Adaptive per-pixel de-interlacing feature combines the best elements of the "bob" and "add-field" (weave) techniques
 YUV to RGB color space conversion
 Back-end scaler delivers top quality playback
 4-tap horizontal and vertical filtering
 Upscaling and downscaling
 Filtered display of images up to 1920 pixels wide
 Hardware mirroring for flipping video images in video conferencing systems
 Supports 8-bit alpha blending and video keying for effective overlay of video and graphics
 DISPLAY FEATURES
 Dual integrated display controllers to drive two displays simultaneously with independent resolutions and refresh rates
 HYDRAVISION™ software provides complete control over multi-display configurations with a user-friendly interface
 400MHz Dual integrated DACs with 10-bit per channel palette
 Integrated DVI-compliant 165MHz TMDS transmitter
 Integrated TV-Out support up to 1024x768 resolution
 GENERAL FEATURES
 Comprehensive 2X and 4X AGP support. Compatible with AGP 8X universal motherboards.
 Fully compliant with PC 2002 requirements
 Optimized for Pentium ® 4 SSE2 and AMD Athlon™ 3Dnow! processor instructions
 Highly optimized 128-bit 2D engine with support for new Windows ® XP GDI extensions
 Warranty
 3-year limited warranty
 Mode Tables
 2D DISPLAY MODES
 Resolutions, colors and maximum refresh rates (Hz) in 256, 65K or 16.7M colors
 Monitor Resolution Hz
 640x480
 200
 800x600 200 <<<<<<<<<<<<<<<<<<<<<<<<< ed:  ed:  ed:  ed:  ed:  ed:
 1024x768 200
 1152x864 200
 1280x1024 160
 1600x1200 120
 1920x1080* 16:9 120
 1920x1200 100
 1920x1440 90
 2048x1536 85
 
 *16:9 aspect ratio monitors are supported on 1920x1080 and 848x480 on Windows® XP, Windows® 2000 and Winpows® ME. The complete list of resolutions depends on the driver version and operating system. NOTE: that resolutions are limited by the performance of the attatched monitor.
 
 MAXIMUM 3D RESOLUTIONS
 65K colors
 2048x1536
 
 16.7M colors
 2048x1536
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				10-17-2002, 10:16 AM
			
			
			
		 
               
 Here is a link showing how much better the GF4ti series is compared to the GF3.http://www.tomshardware.com/graphic/02q ... ts-01.html 
And here is a link showing how the 9700pro makes the GF4ti 4600 look like a ametuer.
http://www.tomshardware.com/graphic/02q ... 00-07.html 
The links are in the middle of the comparisions, but where the bench marking begins, and I really like graphs.  I dont really know what to make of triangles and pixxels and shading numbers and such.  Good ol' frames per second and benchmark scores make more sense to me. |  
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				10-17-2002, 03:43 PM
			
			
			
		 
               
 Thanks dudes!! That Radeon looks awesome. My card looks crappy compared to those. |  
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				10-17-2002, 06:03 PM
			
			
			
		 
               
 If I had to choose I would go with the GF4. I just upgraded ( well not really ) to a ATI9700 pro and do not see much improvement in a real game ( moh and bf42).
 You get much better drivers support from Nvidia, IMO
 
 They are both good cards. was going to post my review on the 9700 over the 4600 but got side tracked with a new project.
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				10-17-2002, 09:14 PM
			
			
			
		 
               
 GF4=$$$$$$$$$$$$$$$ ATI radeon is cheaper. But like rude said youll improve on performance on the GF4. Right now im stuck deciding between the GF4 and the radeon. |  
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				10-18-2002, 01:15 AM
			
			
			
		 
               
 radion has always had huge problems with their drivers and their driver support. That's the main reason I've always stayed with nvidia. If you can wait, nvidia is supposed to be dropping their new line of graphics cards around christmas time. They won't be called gforce anymore. But they should be to the radion 9700 as the radion 9700 is to the geforce 4 ti4600. |  
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				10-18-2002, 06:53 AM
			
			
			
		 
               
 PNY G4 TI 4600 is my card of choice. Sure do like mine  biggrin: |  
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				10-18-2002, 06:59 AM
			
			
			
		 
               
 DAD-
 What OS do you have?
 
 I have that same card in my closet because it would not work with XP.  I tried all kinds of things for three days and finally gave up.  I bought the ATI R9700 Pro and it installed beautifully and has worked flawlessly since.
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		|   Bane |  
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				Posts: 155 Join Date: Oct 2002 Location: BullDawg Country, GA | 
   
		
            
             Bane - 
            
          
		
		
				
		
				10-18-2002, 07:06 AM
			
			
			
		 
               
 98SE, AMD XP1800, 512mb of 2700 DDR, Asus A7333 MB. I am sure you dl the latest drivers. There is supposed to be a new set of drivers coming out this month, maybe that will help. Did you contact the manufacturer about your problems? What brand of card?
 I know some folks running XP and the 4600 card with no problems
 
 Do you want to sell your card?  eek:
 
 PS. Sure do enjoy teaming with ya  fire2:
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				10-18-2002, 07:18 AM
			
			
			
		 
               
 98SE was the OS I had before XP.  The card was great then.  It didn't have any "Made for Windows" logos on it and, sure enough, XP wasn't having it.
 So, Meat Grinder, both cards are excellent right now IMO.  The 9700 Pro did give me better MadOnion scores, though.  Plus DirectX 9.0 support for future apps...
 
 Same to you DAD.  I'm always ready for a good scrimmage!  swordfight:
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				10-18-2002, 07:33 AM
			
			
			
		 
               
 radeon 9700 > everything else.
 Anyone who says any different =  oOo:
 
 Rude-dog theres definately something wrong with your setup.  Explain how websites are seeing 250%+ performance increases and all you're getting is a paltry 10 fps more?
  
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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				10-18-2002, 07:37 AM
			
			
			
		 
               
 Bane - do you want to sell that card?  Cheap? |  
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				10-18-2002, 07:40 AM
			
			
			
		 
               
 i say Gainward GF4 Ti600 thats the one i have at the moment, might not make much difference to my geforce 3 gts pro apart from smoother corners, but when VietCong comes out thet scenery will look awesome.
 What sort of results are you lot scoring on Benchmark? i get 1164 a nifty figure cool:
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