MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
 messed up realism mods |
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Senior Member
Posts: 4,003
Join Date: Jun 2002
Location: Ontario, Canada
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messed up realism mods -
10-17-2002, 11:14 PM
[rant] ok the other night i was playing in a FFA & someone decided to use the BAR & was owning everyone, then someone else began useing a BAR & began owning everyone too so i thought id try tit to see what was so different. the gun was so messed up, when i fired it fired dead on what you were pointing at & their was very little recoild so all you had to do was point & click, also it fired 2X as fast a normal. also after 2 shots anywhere you were dead. to the person who made this: WHAT THE FUCK?! why would anyone want to play with a mod like that? it ends up with everyone useing the same gun & gets really lame really quick, i left right when everyone was starting to use the BAR because i could see what was going to happen. i still cant understand why anyone would do this though, none of the other wepons were changed. *sigh* [/rant]
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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10-17-2002, 11:37 PM
This is part of the reason i avoid modded servers.
But join a regular "realism" server and you'll find that the BAR and STG arnt to differant. Dead on accracy at most ranges and a few well placed shots and anything will die.
Play stock, it may be less "real" but its sure more fun... remember fun? It was good wasnt it? Be honest.
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Member
Posts: 77
Join Date: Sep 2002
Location: Brighton, Michigan, USA
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10-18-2002, 07:08 AM
I disagree Miscguy. Since playing on a =CKR= server playing stock seems...boring (almost). =CKR= has made the game a lot more fun for me.
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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10-18-2002, 09:37 AM
Then let us agree to disagree.
The kills are way to easy in realism. There not hard in stock, but when i go to a realism server and get insane ratio's with high counts i just dont seem to have as much fun.
I love the rifles in realism but i hardly find a server where its possible to use one. Most of the time everyone else has a MG and can hit you with 10 rounds before you can fire 3. Those 3 will be poorly aimed because of the "tossing" around you get when shot. Besides it will only take 1 to 3 of his fired 10 to kill you, he doesnt have to aim much at all. Recoils no biggy because you dont have a need to fire enough shots to have it really screw you up.
Story:
I went onto a realism server once and was using the MG like everyone else. It got to a point where all i had to do was pull the trigger and fire a burst then i would tap reload with 3/4 of my clip left and the guy just starting to fall. It became instinct to know that the simple tap was enough to kill. and i wouldnt need more than 5 rounds spent.
To me it was real boring, to others that might be fun. Sorry if it sounds bragish i just wanted to tell my story of why i dislike it so much. If it was rifles only realism i would be all over it like me on Jennifer Love Hewitt. evil:
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Senior Member
Posts: 2,828
Join Date: May 2002
Location: Buzzin around the dung pile...
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10-18-2002, 09:54 AM
I like both stock and realism. Some realism mods do turn the server into mg battles. CKR does just about the best job of keeping most of the weapons viable choices. If the mg is a super weapon, it needs to have a speed penalty. If the smg isnt as accurate, then you should be able to run faster. Same for the rifles. Other wise you get the mg only servers you were describing.
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Junior Member
Posts: 28
Join Date: Oct 2002
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10-18-2002, 10:26 AM
CKR seem to be the best around.
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Member
Posts: 66
Join Date: Aug 2002
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10-18-2002, 11:01 PM
It's nice to see a thread where differences of opinion don't devolve into idiocy. My thanks to you all for that.
As for those differing opinions, thats why it's so good to have so many servers.
IMO, I try to avoid balancing anything. The STG was an uber weapons in its time. I only wish there was some way to limit it's usage to attain that same realism. The BAR had a big kick and was real heavy, and I like to see that reflected in the game. Just like the fact that one couldn't empty the clip on a Thompson without having to fight the barrel down, and even then it got too hot to hold.
My main reason for wanting specific characteristics is that I have fired most of these weapons, and seen the others in use, (except the Bazooka). I just got frustrated to see the puffs of multiple hits from a weapon hit my opponent, (I'm talking half a clip), only to be killed in a circling lean fest.
I can respect the position that it's a game, and some people find fun in the stock game. I have no problem with that at all. But it's not for me, just as my realism mod may not be for some people. If I find I don't like something, I leave. Without saying a word or giving my opinion of it, I understand that if those on it are staying and playing, then they just might be enjoying it.
Well Gents, heres to disagreement.
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Senior Member
Posts: 185
Join Date: Oct 2002
Location: Earth... Duh!
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10-18-2002, 11:07 PM
Yeah i agree with Misc Guy on that one... I think i know what it was really like to go into war when going to a CKR server. Bullets seem to come from no where and before you even have a chance to retaliate, your dead  . To me that isnt fun thats just annoying lol.
Stock is much more fun, because you can actually dual with the person you are trying to kill instead of just aiming in the general direction while he doesnt know it and kill him as easy as that.
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Senior Member
Posts: 631
Join Date: May 2002
Location: Odenton, MD -- USA
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10-19-2002, 07:21 AM
CKR requires you to change your tactics to adapt to the realism , you can get killed quicker but you also kill quicker. See, now I'm confused. biggrin:
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Senior Member
Posts: 185
Join Date: Oct 2002
Location: Earth... Duh!
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10-19-2002, 11:08 AM
I understand that, but i dont like the tactics involved in CKR. It requires you to camp and stay out of the way of fire... Theres just not enough action, which is why i prefer stock, you can just run in a pound the fuck out of everyone, its more fun that way to see how many you can bring down before you get slaughtered by a gang rape!
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Junior Member
Posts: 14
Join Date: Oct 2002
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10-20-2002, 07:45 AM
Most "realism" mods are made by sore crybaby losers who can't stand getting fragged with some weapons and only know how to use one type of weapon, so they decide to even their chances by making their fave weapons better and their hated ones - worse: "I hate rockets, my realism mod will make you drag very slowly and reload the launcher for thirty minutes"; "I always run crying to my mommy when someone pumps me full of buckshot; my realism mod will make shotguns weaker than the pistols, THAT will show them! Ahahaha! And if they don't like it, I'm taking my toys and go to the other part of the kindergarten!"...
For some LAN games of mine, I made a mod that e.g. allowed you to bash people on huge distances, and made the shotgun fire 9999 rounds faster than an SMG. I called it "The Planet Kabouzu Realism Mod", and explained that on Kabouzu, with its gravity and physical conditions, this is realism :P
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Junior Member
Posts: 14
Join Date: Oct 2002
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10-20-2002, 07:48 AM
Quote:
Originally Posted by priest39
It's nice to see a thread where differences of opinion don't devolve into idiocy.
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Hmm, not too far above I see someone with a moronic racist signature... I would say that racism and Nazi tendencies *are* idiotic.
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Senior Member
Posts: 631
Join Date: May 2002
Location: Odenton, MD -- USA
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10-20-2002, 08:27 AM
There ya go ! To each his own, or as Garry Coleman would say " Different strokes for different folks". biggrin:
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