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		| Battlefield Series: General Discussion General Discussion about Battlefield: 1942 & series |  
	
	
		
	
	
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:00 PM
			
			
			
		 
               
 
	Quote: 
	
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					Originally Posted by mr.miyagi":10153]wickeddddddd, 281mb, downloading now
 They're reviewing it in the next PC Gamer mag, wonder what they'll give it, my guess is 94%[/quote:10153]
 
 
 [quote=geRV]Another "theatre" video available here 310 mb.
 
 [url="http://files.filefront.com/IGN_Masterbit_Theater_Video;3864817;/fileinfo.html
 http://files.filefront.com/IGN_Masterbi ... einfo.html[/url] |  If the game lives upto anywhere near what its promising it'll get game of the year easily. 
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:04 PM
			
			
			
		 
               
 Taken from ign regarding performance and graphics settings.
 [quote:c5cb9]How is the perfomance when settings/resolution is maxed?
 What are the specs on the computer you're running it on? What resolution are you playing it on and how does it run?
 Hey can you mention the specs of the machine you were playing it on, and what res you were using?
 
 These are approximations, but based on the various systems we've played it on:
 
 1.8GHz, 64MB video RAM, 512k RAM - 1024x768, low details (still looks good, btw)
 
 2GHz, 128MB video RAM, 1GB RAM - 1280 x 960, medium details
 
 3GHz, 256MB video RAM, 1GB RAM - everything maxed (the videos you're seeing)[/quote:c5cb9]
  
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| Lieutenant Colonel 
				 
				Posts: 7,860 Join Date: Feb 2004 Location: one | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:07 PM
			
			
			
		 
               
 ever hear of edit post oOo: |  
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:08 PM
			
			
			
		 
               
 
	Quote: 
	
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					Originally Posted by TonyMontana
					
				 ever hear of edit post oOo: |  
[img]http://homepage.ntlworld.com/gerald.marley/New%20Folder/fu.gif[/img]
 
 plzdie: 
 
 spank: 
 
 happy: 
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| Senior Member 
				 
				Posts: 5,825 Join Date: Nov 2004 Location: Banned | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:44 PM
			
			
			
		 
               
 Think it'll call for an AGP card, like BF:V did, or since the intro of PCIE, it'll just want a type of card?
 I'm struggling to get Quake 4... Im looking more forward to that, but if not, I'll see you guys on the servers around August.
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	| Captain 
				 
				Posts: 5,021 Join Date: Mar 2005        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:59 PM
			
			
			
		 
               
 Good videos gerV. I am disapointed by one thing that I heard...the victory music. |  
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 12:59 PM
			
			
			
		 
               
 It needs a direct x 9 compatible card, so you're talking radeon 9500\9800, geforce 5800 or better.
 
 Second vids 12 mins long and looks pretty good so far.  happy:
  
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| Captain 
				 
				Posts: 5,021 Join Date: Mar 2005        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 01:03 PM
			
			
			
		 
               
 Commander mode looked very newbie friendly, but I still don't understand...is there a timer on Artillery and other functions? |  
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 01:06 PM
			
			
			
		 
               
 [quote="$p!k3":0ff4c]Commander mode looked very newbie friendly, but I still don't understand...is there a timer on Artillery and other functions?[/quote:0ff4c]
 Artillery has to charge so you cant repeatedly spam it, then when you do click where you wnt it to land it takes around 8 seconds to hit, and obviously its not pin point accurate either.  As far as i know all the items the commander can use are physically present in your main base, artillery cannons, radar etc so the enemy can go into your base and disable them so you wont have access to them.  So base defence plays more of a role instead of all out attack.
  
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| 2nd Lieutenant 
				 
				Posts: 3,517 Join Date: Mar 2003 Location: Lancaster, Pennsylvania | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 01:20 PM
			
			
			
		 
               
 [quote=geRV] 
	Quote: 
	
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					Originally Posted by "$p!k3":10f98
					
				 Commander mode looked very newbie friendly, but I still don't understand...is there a timer on Artillery and other functions? |  Artillery has to charge so you cant repeatedly spam it, then when you do click where you wnt it to land it takes around 8 seconds to hit, and obviously its not pin point accurate either.  As far as i know all the items the commander can use are physically present in your main base, artillery cannons, radar etc so the enemy can go into your base and disable them so you wont have access to them.  So base defence plays more of a role instead of all out attack.[/quote:10f98]
 
I like the sound of that. Parachuting behind enemy lines with some satchel charges finally has a point to it. I'm curious about how long the artillery, etc can  be disabled for. Guess until an engineer repairs them? |  
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	| General of the Army 
				 
				Posts: 18,202 Join Date: Jan 2002 Location: Ireland        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 02:02 PM
			
			
			
		 
               
 Probably be like the airstrip towers in bf:nam.  Once you lose them theyre gone for the round so theres a point to having to defend them.  
            
               
   
	Quote: 
	
		| Originally Posted by Nyck But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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	| 1st Lieutenant 
				 
				Posts: 4,501 Join Date: Jan 2002 Location: 69 Offtopic Lane, Forum Road, Internet City.co.uk        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 03:10 PM
			
			
			
		 
               
 http://www.zboard.com/us/products/local_assets/BF2.jpg
http://www.eagames.com/official/battlef ... loads.jsp#
6 days till demo, Friday.......  calmdown: 
 
I should be able to play with most things maxed, Gerv, we expect some exclusive top grade screenies once you get the demo running all maxed out..
 
Also have to include this:
 
"To play online, all users will create new user accounts for Battlefield 2, and in creating an account, you are accepting to pay a $15 support charge and follow EA’s Terms and Conditions."
http://www.eagames.com/official/battlef ... ate_060305  
            
               That man is the richest whose pleasures are the cheapest
  - Henri David Thoreau |  
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	| Captain 
				 
				Posts: 5,021 Join Date: Mar 2005        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 03:26 PM
			
			
			
		 
               
 Hold on...$15 a month or is it just a one time charge? If it's monthly than fuck that. |  
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	| 1st Lieutenant 
				 
				Posts: 4,501 Join Date: Jan 2002 Location: 69 Offtopic Lane, Forum Road, Internet City.co.uk        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 03:27 PM
			
			
			
		 
               
 [quote="$p!k3":dcc60]Hold on...$15 a month or is it just a one time charge? If it's monthly than fuck that.[/quote:dcc60]It was in the small print, i think it may be weekly not monthly, saw it on another forum too
  
            
               That man is the richest whose pleasures are the cheapest
  - Henri David Thoreau |  
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	| Captain 
				 
				Posts: 5,021 Join Date: Mar 2005        | 
   
		
            
             
				
            
          
		
		
				
		
				06-04-2005, 03:36 PM
			
			
			
		 
               
 [quote="mr.miyagi":90ddd][quote="$p!k3":90ddd]Hold on...$15 a month or is it just a one time charge? If it's monthly than fuck that.[/quote:90ddd]It was in the small print, i think it may be weekly not monthly, saw it on another forum too[/quote:90ddd]
 
 ...
 
 $15 a week? Is this just go get online and play? Thats ridicilous.
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