[quote="jv_map"][url=http://www.modtheater.com/forum/showthread.php?s=&threadid=1808:feaec]Hint brushes[/url:feaec]
There's no way LOD terrain could increase your vis compile time. All LOD terrain patches are automatically and necessarily detailed.
I've been told that leaking lights are caused by cloning. So just delete the lights that produce the error and create new ones. It shouldn't trouble much though.quote]
I meant patch messes, not LOD terrain. You know what I mean? I think they're called patch mess or sumthin...
Thanks 4 the light help, I'll delete the leaking lights
bye.