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is it possible to bend the bold on a mosin nagant? (pic)
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Default is it possible to bend the bold on a mosin nagant? (pic) - 01-04-2003, 11:04 AM

[img]http://mohaa.cact-sd.org/aasigs/CrookedBolt.jpg[img]
is there a possible way to model the gun so that the bolt of the gun will stick outwards and no go inwards?

[img]http://www.sarcoinc.com/images/r487a.jpg[/img]
kind of like in this photo?


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Default 01-04-2003, 11:06 AM

hello edit button?
anyways here is my first image
[img]http://mohaa.cact-sd.org/aasigs/CrookedBolt.jpg[/img]


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Default 01-04-2003, 12:30 PM

that looks awesome, you prob need to mess with the actual model of the gun. Or is that what your already doing?
  
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Default 01-04-2003, 01:01 PM

how would i tinker with the model?


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Default 01-04-2003, 01:06 PM

Milkshape
  
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Default 01-04-2003, 04:21 PM

i have no idea what milkshape is, but i see a lot of moddeling procuct pics for mods like enemy @ the gates and BoB. If you dont have modelling software, i dont think that tinkering with the mdel will work since i dont know of any free modelling programs, (Milkshape maybe?), and i think that existing ones must be both expensive and hard to find...
  
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Default 01-04-2003, 04:21 PM

btw your progress looks cool so far
  
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Default 01-04-2003, 07:27 PM

you can download milkshape on trial for 30 days free of charge and you can get the plugin for TMT theres was a link on there cause thats where i got mine from.
  
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Default 01-05-2003, 11:59 AM

thorshammer, nice sig pic
whats the link, milkshape.com?
  
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Default 01-05-2003, 12:00 PM

(obviously not milkshape.com cuz thats a serch engine...)
  
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Default 01-05-2003, 01:00 PM

i will get the link off the guy in the clan that uses it and post it as soon as i see him online.
  
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Default 01-05-2003, 02:03 PM

thanx bro
i am interested in modelling, even if i probs will suck at it
i could make cool skins too if i could figure out how to make them into pk3's
  
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Default 01-05-2003, 02:18 PM

pak files easy get winzip use taht not pakscape it complicates things

then when you extract you get the folder scructure change what you want eg. tga file rember to alter the shader files and tiki files so that they don't cklash with anything.

then highlight everything right click on the folders (models, textures. scripts) go to add to zip and then select you mohaa directory then delet the bit that says ***.zip on the end of the file path and put in user-****.pk3 and there you go done.

your own pak file.
  
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Default 01-05-2003, 02:22 PM

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmm...
cant say i know what youre talkin about
jk
i do use winzip
ill figure it out sometime when i get more motivated
  
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Default 01-05-2003, 03:22 PM

[img]http://mohaa.cact-sd.org/aasigs/FubarNagant.jpg[/img]
my prgross on remodelling so far


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