
07-01-2003, 07:48 PM
Well for the most part, while Newt has been shooting his mouth off and waiting for his brain to catch up, I have been toying with the .tik files. I have made some progress and am able to make the smg hard to control, but deadly at close range (while ineffective at the length across most full maps). AND YES 1 > 2 can happen depends on the model and what you are trying to replicate from the real world and how it was programmed. I have also been able to up the kick on the MG's so that it is more like the real thing. I am now trying to mod a german rifle to remove the bolt action, I have tried to copy the style of the garand----?----as well as to completely cut and paste the script below the ballistic data and some of the init files above. I have a rifle that fires, albiet looks like the garand, but even though the rifle looks like the garand ---? the model hand still makes the motion to clear the action....???? is there another point in the MOHAA files that control this.... that I need to mod as well?
|