MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
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Senior Member
Posts: 580
Join Date: Jan 2002
Location: Rancho Cucamonga CA, USA
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01-17-2002, 05:25 AM
Don't get me wrong, I think using shotguns and rockets is fine, but it seems to me that every game I play ends up with everyone using rockets and shotguns. The worst is rockets, that seems to suck all the fun and realism out of a multi play game. I just wish that some players would have more respect for others. As soon as you ask them to change weapons, the response is always the same. "Why? Because I'm kicking your ass?" No. It because you managed to ruin a perfectly good game, because you could hit the broad side of a barn with any weapon in the game. I don't mean to complain, but too many good games have been ruined by people with no respect for their fellow gamers. Thanks for letting me rant for a few.
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Member
Posts: 59
Join Date: Jan 2002
Location: Texas, baby.....
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01-17-2002, 05:28 AM
And technically, yes, it is because you are continually kicking my ass.
Simply having a realistic reload time on the bazooka would put an end to the rocket problem altogether.
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Junior Member
Posts: 4
Join Date: Jan 2002
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01-17-2002, 05:30 AM
It's the same with sniper rifles...
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Member
Posts: 59
Join Date: Jan 2002
Location: Texas, baby.....
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01-17-2002, 05:31 AM
Damn, if I could reload that fast, I'd be the deadliest hunter in Texas.
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Senior Member
Posts: 153
Join Date: Jan 2002
Location: United States of America
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01-17-2002, 05:31 AM
I agree, the Bazooka and Panzerschreck reload far too quickly. Then again, think about this, you want an advancing Panzer to catch you flat footed, trying to jam a new rocket into the tube? I remember it was tricky enough taking out the SDKFZ/251 Halftrack in the beginning of the demo (I didn't know about the radio/field glasses deal at the time)
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Grossdeutschland Division.

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Senior Member
Posts: 580
Join Date: Jan 2002
Location: Rancho Cucamonga CA, USA
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01-17-2002, 05:31 AM
It's not even that. Usally I'm beating the person with the rockets, I guess I'm just old fashioned. I would rather have a fun fire fight, in-between buildings, then get killed on the other side of the map, behind a wall, crouching and reloading.
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1st Lieutenant
Posts: 4,657
Join Date: Jan 2002
Location: California, USA
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01-17-2002, 05:32 AM
i personally hate shotgunners more than rocketer(eers?)er? ah whatever. With the bazooka at least u can get out of the way and if u do, u have plenty of time to whip em with ur handgun. or if theyr in close range they go with ya
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Senior Member
Posts: 130
Join Date: Jan 2002
Location: adasd
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01-17-2002, 05:33 AM
lol
the same with the sniper rifle, hahaha
i wont start...
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Member
Posts: 59
Join Date: Jan 2002
Location: Texas, baby.....
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01-17-2002, 05:33 AM
True, but you look around a corner and instantly have a rocket in your face. Like the GIs were carrying these in house to house combat...
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2nd Lieutenant
Posts: 3,527
Join Date: Jan 2002
Location: Laguna, Beach woowow Posts: 18463
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01-17-2002, 05:35 AM
i dont mind rockets if theyre used in a more realistic wide open space like the streets of THE HUNT...i like how they have that randomized flight path making it harder to hit things at a distance...but they shouldnt even be allowed in stalingrad... shotguns i dont mind caz they usually take 2 shots and i can usually pepper them enough with my bar to kill them
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Next to God...
...A Grunts Best Friend

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Senior Member
Posts: 580
Join Date: Jan 2002
Location: Rancho Cucamonga CA, USA
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01-17-2002, 05:36 AM
I don't mind the sniper rifle as much. It's just fustrating when someone launches a rocket in your face, standing 3 feet away, kills you then keeps running. The thing that bothers me most is that they never swich weapons, no matter how many people in the game ask.
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Senior Member
Posts: 580
Join Date: Jan 2002
Location: Rancho Cucamonga CA, USA
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01-17-2002, 05:37 AM
When rockets are used in the Hunt that's fine. It's when someone ruins a perfectly good DM or TM because they are tired of getting killed.
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Senior Member
Posts: 443
Join Date: Jan 2002
Location: North Vancouver, B.C. Canada
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01-17-2002, 05:39 AM
You know I bet solders were complaining about sniper rifles durring the war too...
To bad, eh.. cuz they were used in the war, and used whenever possible!!
Get over it all you bitchin whinin morons, 2015 is not going to get rid of any of these weapons.. (atleast leave sniper rifles alone)
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feindliche Übernahme
[This message has been edited by spiewalk (edited January 17, 2002).]
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Junior Member
Posts: 4
Join Date: Jan 2002
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01-17-2002, 05:39 AM
I don't mind rockets because the people run out of ammo so fast and they are easy to dodge. And if they do shoot 3 feet in front of you they are dead too...
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Senior Member
Posts: 1,406
Join Date: Jan 2002
Location: your basement Muahahahahahaha..........
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01-17-2002, 05:44 AM
o.k...this is just because of the maps,guys...once the full version is released,we will see more open maps...
shotguns and zooks are short-medium range weapons.If you try and use either of the two,you will succeed only in getting your butt waxed by the opposing team....
the trouble is that the two maps we have are rather constricting,so naturally the Shotty and the zook are going to own...
so when we are able to play on maps as large as the beach those guys using the shotty/zook are going to get a weapon for range rather than power....
And adam11851 I agreee that the sniper rifles could use a bit of sway or recoil,as this would make them a bit more "realistic"..a sniper could,however drop th crouch position to counter the sway/recoil....
Perhaps someone will make a mod that incorporates all of these in a nice,neat little package...so we can play on all maps without either of these weapons....
but for right now I suggest that when you encounter someone using either of these weapons,just change your tactics to counter...I know it is hard,but it can be done.Each of these weapons has a weakness that can be exploited....for instance the shotty only holds five shells,and thus makes it a bitch to reload.The zook has a slow reload time,though not as slow as I'd like...
so,just change your tactics around and take them out!!
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